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- | ==== Monster Code ==== | + | ==== Memory Code ==== |
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- | //Monster// refers to imagination. //Code// refers to encoding things geographically. The name is an adaptation of //Memory Code// the title of the book by Lynne Kelley, on ways of encoding environmental, | + | |
- | * monster: **our memory of character**: | + | |
- | * code: **our memory for geography**: | + | |
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- | [[monstercode_intro]] and [[memory_craft]] | + | |
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- | ==== Reading notes ==== | + | |
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- | === Stephen Muecke on speaking with Paddy Roe === | + | |
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- | //“Not only was his (Aboriginal elder Paddy) knowledge not reproduced in books like the ones he nevertheless wanted to write with me, but it had nothing to do with authorship. Knowledge didn’t originate with individuals, | + | |
- | \\ | + | |
- | As Paddy and I were walking the beautiful coastline north of Broome, he would point out things, tell stories, call out to ancestors, and sing songs that belonged to particular places. The songs were important because they were inspirational (in the original Latin sense of a truth being breathed into someone). Their significance was, and is, multiple: they are handed down from ancestors; they tie human and nonhuman worlds together and animate those connections; | + | |
- | \\ | + | |
- | But how on Earth does knowledge transfer work without a concept of mind? Understanding, | + | |
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- | === Biggest Estate === | + | |
- | Bill Gamage, //Biggest Estate on Earth//: | + | |
- | * pg 126 every part of land, sea and sky must lie on a songline otherwise an ancestor can’t have created it and it would not exist | + | |
- | * pg 126 repeat the song exactly because the creator ancestor is listening | + | |
- | * pg 126 from far away they can discuss a tree or creek and who is responsible for it | + | |
- | * pg 127 shape signifies life, in death they loose shape, so all things with shape have soul / Julian Barbour geometry is fundamental to the universe | + | |
- | * pg 127 the soul passes from one chariot to another and this gives creation order, it moves through a particular set of things created by the same ancestor in the Dreaming. | + | |
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- | ==== Hiking with Monsters at Amelisweerd 2021/2022 ==== | + | |
- | Notes on a research program in collaboration with Sjef van Gaalen and Creative Coding Utrecht. | + | |
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- | === Stage1: Monster Code, Landscape as Mindpalace === | + | |
- | Monster Code explores techniques for encoding environmental knowledge directly into the environment itself. Imagination (monsters) and geographic memory are key pillars this builds on. Basically associating knowledge to features and hooks in the landscape, by the power of imagination and story. That power is considerable, | + | |
- | This first phase of the research is about rapid prototyping, | + | |
- | \\ | + | |
- | Prototyping phase:\\ | + | |
- | * timeline of presidents encoded into shopping street | + | |
- | * timeline of hominids encoded into opposite side of shopping street (each block 1 million years) | + | |
- | * mindpalace of damselflies | + | |
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+ | Lynne Kelley | ||
+ | see: [[monster_code]] |