==== Evolutionary programming ==== omputation by evolution. .. notes from Craig Reynolds -> http://www.red3d.com/cwr/evolve.html NaturalMotion's Active Character Technology (A.C.T.) is based on Oxford University's research on the control of human and animal body motions. In essence, we build a physical, biomechanically-realistic model of a character (e.g. a human or a dinosaur), implant an appropriate brain structure (usually a neural network), and use optimisation techniques (such as artificial evolution) to create the desired behaviour. http://www.naturalmotion.com/pages/technology_hiw.htm links * http://www.genetica-informatics.org/ * http://www.evolvica.com/ related nodes: [[Genetic Programming]], [[Genetic Algorithm]], [[Meme and Variation]], [[Artificial Life]]