=====Making things speak for themselves===== Notes from a session during the [[luminous_green_notes|luminous green workshop 31st July 2008]] ==== Session participants ==== (your name here) ==== Towards a Luminous Green ==== * if objects could speak for themselves we could/should... * be able to make more informed decisions ("truth" made accessible - providing the objects don't lie.) * give a voice to the oppressed objects === How? === * Actor-Network theory as a first mapping in design process... * Ethnography as applied/situated research * Design Noir methodology. representing the outsider as 'a predictor' of the future === Examples === * Objects that 'tell' stories, or are part of a larger story * 'NEWater' in singapore. purified waste water, not so popular, used mainly for cleaning now. * French wine sold in USA have labels telling the story of the wine/winery. This is assumed to be tacit knowledge in France. * 'Milk Project' some reflection on a networked backstory. Dutch cheese from latvian milk. * '[[:Feral Trade]]' autonomous exchange network based on social relations and parasitic transport. ==== References ==== * Hutton * Dunne & Ruby