===== x.med.k references ===== ==== Soft-ware ==== references for the [[Fluxus Workshop]] * Fluxus: http://www.pawfal.org/Software/fluxus/ * Flake G.W. The computational beauty of nature, The MIT press, Cambridge, 1998 * Whitelaw, M. Metacreation. Art and artificial life 2004 MIT press, Cambridge * Felleisen, M et. al. How to design programs. MIT press Cambridge, 2001 * Abelson H. and Sussman G.J. Structure and Interpretation of Computer Programs, 1996, MIT press Cambridge, 2001 * Gast, M.S. 802.11 Wireless Networks. O'Reilly, Sebastopol, 2002 * Watt, Alan. 3D computer graphics. Addison-Wesley, Harlow, 2000 ==== Soft-wear ==== references for the [[Softwear Workshop]] * Ed. Xiaming Tao Smart fibres, fabrics and clothing, woodhead publishing ltd, cambridge 2001 * Lupton, E. et al (2002). Skin. Surface, Substance and design. Laurence King Publishing, London * Ed. Weiner, A.B. & Schneider, J. Cloth and human experience. Smithsonian institution press. 1989 Washington * Wiggington M, Harris J. Intelligent skins, 2002 Butterworth-Heinemann, Oxford * Bolton, A., The Supermodern Wardrobe, V&A Publications, London, 2002. * Koda, H., Extreme Beauty: The Body Transformed, Metropolitan Museum of Art, New York, 2001. * Quinn, B., The Fashion of Architecture, Berg, New York, 2003. * Smith, C., S. Topham, Xtreme Fashion, Prestel Publishing, New York, 2005. * C. Evans, C., Fashion at the Edge: Spectacle, Modernity, and Deathliness, Yale University Press, 2003. * O'Mahony, M., Sportstech: Revolutionary Fabrics, Fashion, and Design, Thames & Hudson, 2002. * Wilcox, C., Radical Fashion (Victoria and Albert Museum Studies), Abrams, 2001. * M. Kuzmanovic: Fashion Ecologies, The evolving field of responsive, sustainable textiles, Horizon Zero, issue 16, 2004, Canada http://www.horizonzero.ca/textsite/wear.php?is=16&file=5&tlang=0 ==== MR media worlds and Responsive Environments ==== references for [[Responsive Environments Workshop]] * Multimedia history exhibit: http://www.artmuseum.net/w2vr/concepts/concepts.html * Designing Calm Technology, Mark Weiser and John Seely Brown, Xerox PARC, 1995 http://www.ubiq.com/weiser/calmtech/calmtech.htm * Embedded Systems for Computational Garment Design, 2003, Megan Galbraith * Computation and Technology as Expressive Elements in Fashion, Elise Co, http://acg.media.mit.edu/people/elise/thesis/elise_thesis_sm.PDF * Wearable Computing, Steve Mann, University of Toronto, 2003, http://about.eyetap.org/library/weekly/aa061500a.shtml * Understanding Interactivity. Steps to a Phenomenology of Human-Computer Interaction, Dag Svanaes, Trondheim, 1999. * Abstracting Craft: The Practiced Digital Hand, Malcom McCullough?, MIT Press, 1998. * From Computing Machinery to Interaction Design, Terry Winograd, Stanford University Program in Human-Computer Interaction, 1997, http://hci.stanford.edu/~winograd/acm97.html * Physical Computing: A Design Studio that Bridges Art, Science, and Engineering], Ken Camarata, Mark D Gross, Ellen Yi-Luen Do, Washington University, March 13 2003, http://dmg.caup.washington.edu/xmlSiteEngine/browsers/stylin/publication134.html * Ed Marras, A. Eco-Tec Architecure of the In-Between. Princeton Architectural press, New York 1999 * Sha Xin Wei http://www.lcc.gatech.edu/~xinwei/papers/papers.htm * Vali Lalioti http://www.makebelieve.gr/vl/bio/publications.html * Kristina Andersen: http://www.lockergirl.com/ * Alok Nandi: http://www.transfiction.net/txt/ * FoAM: http://fo.am/publications.html * Maja Kuzmanovic, Nik Gaffney: Human-Scale Systems in Responsive Environments IEEE Multimedia Vol. 12, No. 1, January/March 2005. http://fo.am/publications/Human_Scale_Systems_2005.pdf