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Media Files==== Bioluddite Charter ==== Notes towards the first draft === Preamble === bioluddites are for: * social critique of biotechnology * biotechnology that increases quality of food and life * small changes and tweaks in daily life * keeping track of the big picture * nurturing and prevention over quick fixes and questionable cures * knowledge that can increase our control influence over everyday biotechnology * biotechnology on the human scale bioluddites are for more clarity about: * the benefits and difficulties of urban farming * the scope and edges of the biotech sphere * long term social implications of biotechnology bioluddites want to empower people to make informed choices about useing biotechnology in their everyday life and beging critical about: * antibiotic resistance and the collapse of the meat and dairy production * the industrialisation of the organic * overspecialisation and monoculture (in farming and society) * footprint of meat and other foodstuffs * (drinkable) water availability bioluddites are against: * control of biotechnology beyond human scale * mystification of biotechnology that unrealistically gets people's hopes up * wasteful eating of endangered species * solutionism === Principles === be aware of the (impact of) biotechnology in daily life * **be in control of biotechnologies in your daily life** * be critical of the power structures biotechnology is used within * **society and the environment come first, biotechnology is secondary** * seek out authenticity of lifestyles and supply chains * demand transparency of supply chains (weather for field or lab grown food), including food labelling * cherish openness of sources (and willingness to research them) * biotechnology should be developed and used on a human scale * fuel production should not be in conflict with food production * beware of short-termism and reductionism in production and distribution of GMOs * refuse to use patented names for food that have perfectly usable folk names * bioluddite is a pragmatist, an 'atheist fundamentalist' when it comes to biotechnologies that grow bigger than the human scale and begin transcending into the mythical cultivate yourself * **choose quality over quantity - in your lifespan, food and healthcare** * augment and extend your animal senses * embrace principles of anti-fragility * take good care of yourself; pay attention to the sensual experience of self and others * keep yourself 'relateable' you are what you eat * be mindful of food * expand the edible spectrum (what can be edible but isn't considered food in mainstream food culture - insects, waste, parasites...) * how food looks matters * meat is a luxury product * food should be as cheap as possible, but no cheaper * food is medicine * selectively approach nutriceuticals bioluddites are social animals * all biotechnology has a potential to be social * bioluddites are sympathetic to the needs of modern day life * try to eat with others * decypher convoluted biotech information & instruction for those in need (such as nutritional labels) * bioluddites' actions slot seamlessly into everyday life, rather than distrupting it bioluddites live with their environment * be at the frontier of embracing climate weirding * develop empathy, sensing and communication with non-human species * be adaptable and flexible to adapt to changing conditions * value the contrast of man-made and nature grown, use the contrast to verify that you live in reality and not the myth === Concept === bioluddites' embodiment of purpose: * lifestyle moral police in regards to biotechnology * maintaining principles of nomadism in a modern (globalised) world * demystification of biotechnology * quantified self as a part of the food and health supply chains (you are not separate from your food and waste) * Bioluddites are role models: living examples and embodiments of their principles * promote slowness by making use of people's 'wasted' time what do bioluddites do: * practice and/or promoting holistic personalised medicine/wellbeing (originating in traditions like TCM and TAM, rather than a computer) * promote social network of peer-to-peer healthcare networks * create immersive experiences (and experience prototypes), rather than preaching * teach hunting and foraging skills * infiltrate mental pollution devices * tweak popular imagination * organise social gatherings * hold regular open houses * frame and point to biotech glitches, using popular media * practice the art of conversation * create mobile kits and tools of bioluddism to recruit and share skills on the go * non-symbolic action and ambient critique of biotechnology * curate biotechnology for a range of lifestyles * hold pop-up bioluddite clinics * hold retreats from biotechnology * practice bioluddite coaching * create parodies of real life in the state/military-industrial complex * bioluddites can be holistic guides to help you ensure ethical continuity along the whole supply chain === Structure === * governance structure: network of pyramids? * the bioluddite oath (...) * flexible prenominated, public fines for self discipline, if you choose to act against bioluddite principles * recruiting: customers, potential and future bioluddites rights: obligations: ... === (people) === ... Please fill all the letters into the box to prove you're human. Please keep this field empty: SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International bioluddite_charter.1397200510.txt.gz Last modified: 2014-04-11 07:15by 83.101.5.51