Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision Next revisionBoth sides next revision | ||
category_mathematics [2007-06-08 16:50] – external edit 127.0.0.1 | category_mathematics [2021-06-12 11:52] – [Table Seatings] nik | ||
---|---|---|---|
Line 1: | Line 1: | ||
==== unsystematic ==== | ==== unsystematic ==== | ||
+ | |||
+ | Universe ⊆ Complexity \\ | ||
+ | Complexity ⊆ Math \\ | ||
+ | Math ⊆ Universe | ||
an introduction to the mathematics of the infinite http:// | an introduction to the mathematics of the infinite http:// | ||
- | nodes: | + | ===nodes=== |
* [[Surreal Numbers]] | * [[Surreal Numbers]] | ||
* [[Aleph One]] | * [[Aleph One]] | ||
* [[Game Theory]] | * [[Game Theory]] | ||
* [[Fluid Dynamics]] | * [[Fluid Dynamics]] | ||
+ | * [[Mathematical Matter]] | ||
* [[MathWorld]] | * [[MathWorld]] | ||
- | * geometry/ | + | * geometry/ |
- | * [[TopologyNotes]], etc+ | + | * [[Topology Notes]], etc+ |
* [[Orbifolds]] | * [[Orbifolds]] | ||
* [[Hyperbolic Geometry]] | * [[Hyperbolic Geometry]] | ||
- | * [[KnotPlot]] / [[PinchedKnot]] | + | * [[KnotPlot]] / [[Pinched Knot]] |
* [[Geometry Notes]] | * [[Geometry Notes]] | ||
* [[Number System]](s) | * [[Number System]](s) | ||
* [[Al Jabr]] | * [[Al Jabr]] | ||
- | general | + | ===general=== |
* an atlas, with dots > http:// | * an atlas, with dots > http:// | ||
- | notes (to be absorbed...) | + | ===notes (to be absorbed...)=== |
* vedic http:// | * vedic http:// | ||
* http:// | * http:// | ||
Line 30: | Line 35: | ||
* the ethnomathematics on line library http:// | * the ethnomathematics on line library http:// | ||
- | textbooks | + | ===textbooks=== |
* "A Computational Introduction to Number Theory and Algebra" | * "A Computational Introduction to Number Theory and Algebra" | ||
* various online textbooks > http:// | * various online textbooks > http:// | ||
+ | |||
+ | |||
+ | |||
+ | ==== Table Seatings ==== | ||
+ | |||
+ | see [[table seating]] | ||
+ | |||
+ | arranging a group into a number of tables so that everyone sits with everyone else. | ||
+ | |||
+ | A strict version is an affine plane. | ||
+ | More generally we want a resolvable 2-design. Resovable is the parallelism. Maybe there is something like discrete hyperbolic geometry to deal with this, but we seem to have better combinatorial ideas below. | ||
+ | https:// | ||
+ | |||
+ | Strict versions include Kirkman' | ||
+ | https:// | ||
+ | https:// | ||
+ | |||
+ | In other cases we need to either allow people not to meet, or to meet more often. | ||
+ | |||
+ | The Dagstuhl Happy Diner problem is the version where everyone meets at least once. | ||
+ | https:// | ||
+ | https:// | ||
+ | |||
+ | Equitable Resolvable coverings seem also to be a more strict form, where we try to allow people to meet at most twice. | ||
+ | https:// | ||
+ | https:// | ||
+ | |||
+ | If we have people sitting at round tables and only interacting with their neighbours, then we have the Oberwolfach Problem: | ||
+ | https:// | ||
+ | |||
+ | |||
+ |