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companions_in_games [2009-01-26 12:34] davegriffithscompanions_in_games [2009-01-26 12:34] davegriffiths
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 ^ Game  ^ Game description ^ Attachment level ^ ^ Game  ^ Game description ^ Attachment level ^
-| {{:pikmin.jpg}}[[wp>Pikmin]]|The player has to grow and use small creatures called pikmin to retrieve parts of a ship which has crashed, and rebuild it to escape the planet. There are types of pikmin which have different abilities. Up to 100 pikmin can be active at one time.|The focus of the game is to interact with your pikmin as they help you to solve problems and carry out tasks. The game works well due to the large quantity of individuals, which is a much more forgiving strategy than using a single companion. They are also designed to be obviously very alien (as they are part plant) so the player can accept any shortcomings as "natural" and more amusing than frustrating limitations in game technology|+| {{:pikmin.jpg?200}}[[wp>Pikmin]]|The player has to grow and use small creatures called pikmin to retrieve parts of a ship which has crashed, and rebuild it to escape the planet. There are types of pikmin which have different abilities. Up to 100 pikmin can be active at one time.|The focus of the game is to interact with your pikmin as they help you to solve problems and carry out tasks. The game works well due to the large quantity of individuals, which is a much more forgiving strategy than using a single companion. They are also designed to be obviously very alien (as they are part plant) so the player can accept any shortcomings as "natural" and more amusing than frustrating limitations in game technology|
  
  
  • companions_in_games.txt
  • Last modified: 2009-01-29 13:16
  • by davegriffiths