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future_fabulators:animation_and_animism [2015-06-18 07:35] – [Animation and Animism] majafuture_fabulators:animation_and_animism [2015-06-18 07:35] – [Animation and Animism] maja
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 OBJECTIVE  OBJECTIVE 
  
-  - **What is it?** To design an experience in which human subjectivity is felt as a temporary pattern that emerges from the interaction of human and nonhuman forces at a multiplicity of spatial and temporal scales. +**What is it?** To design an experience in which human subjectivity is felt as a temporary pattern that emerges from the interaction of human and nonhuman forces at a multiplicity of spatial and temporal scales. 
  
-  - **What does it do?** To expose how there is something magical in being animated by so many “codes,” and to find consistency among them. Maintaining the magic, animated layers is also deeply political: How dare you reduce me to one plane/code/meaning system?! [magical = irreducible?]+**What does it do?** To expose how there is something magical in being animated by so many “codes,” and to find consistency among them. Maintaining the magic, animated layers is also deeply political: How dare you reduce me to one plane/code/meaning system?! [magical = irreducible?]
  
-  - **Why do it?** Political stakes: We live in in a world in which there is increasingly only one coding system – neoliberalism. It’s political proposition to open up us up to a multiplicity of planes. This is reclaiming the many scales that animate us. It is reclaiming the magic of anthropos.+**Why do it?** Political stakes: We live in in a world in which there is increasingly only one coding system – neoliberalism. It’s political proposition to open up us up to a multiplicity of planes. This is reclaiming the many scales that animate us. It is reclaiming the magic of anthropos.
  
 ====notes 2015-06-15==== ====notes 2015-06-15====
  • future_fabulators/animation_and_animism.txt
  • Last modified: 2020-07-17 09:52
  • by nik