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OBJECTIVE

What is it? To design an experience in which human subjectivity is felt as a temporary pattern that emerges from the interaction of human and nonhuman forces at a multiplicity of spatial and temporal scales.

What does it do? To expose how there is something magical in being animated by so many “codes,” and to find consistency among them. Maintaining the magic, animated layers is also deeply political: How dare you reduce me to one plane/code/meaning system?! [magical = irreducible?]

Why do it? Political stakes: We live in in a world in which there is increasingly only one coding system – neoliberalism. It’s political proposition to open up us up to a multiplicity of planes. This is reclaiming the many scales that animate us. It is reclaiming the magic of anthropos.

Japanese Animism
AnimismL1020711.jpg
L1020734.jpgAnimism


Animism


  • Papapetros, Spyros. On the animation of the inorganic: art, architecture, and the extension of life.
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