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future_fabulators:lucid_dreaming_a_storyworld [2014-06-11 07:51] – 188.188.71.19 | future_fabulators:lucid_dreaming_a_storyworld [2014-07-23 09:47] – alkan | ||
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- | ==== Lucid Dreaming | + | ==== Lucid Dreaming |
Brief: using scenario methods to design one or more storyworlds that can be used for a physical narrative and possibly a prehearsal (or the combination of both); the physical narrative should be light and portable, to be used in a hotel room and an exhibition in Austria and Cluj in September and October, and possibly in Belgium in the autumn. This all sounds easy enough, until the second part of the brief is introduced: the process should be akin to lucid dreaming… | Brief: using scenario methods to design one or more storyworlds that can be used for a physical narrative and possibly a prehearsal (or the combination of both); the physical narrative should be light and portable, to be used in a hotel room and an exhibition in Austria and Cluj in September and October, and possibly in Belgium in the autumn. This all sounds easy enough, until the second part of the brief is introduced: the process should be akin to lucid dreaming… | ||
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[[: | [[: | ||
- | * first thing to do is to broaden your awareness even before you fall asleep | + | * First thing to do is to broaden your awareness even before you fall asleep |
- | * asleep, dreaming - becoming aware of dreaming, observing it as it comes, without interfering | + | * Asleep, dreaming - becoming aware of dreaming, observing it as it comes, without interfering |
- | * gradually | + | * Gradually |
- | * make your own reality | + | * Make your own reality |
+ | Translation into the scenario process: | ||
+ | * Opening the process to different ways of knowing - pre-rational, | ||
+ | * Non-predictive methods: KPU-framework, | ||
+ | * Interspersed with processes from improvisation, | ||
- | {{http://imgs.xkcd.com/ | + | For participants: |
+ | * The methods used shouldn’t really matter. you also don’t have to know exactly what happens next: as in dreams, go with the Flow and try to be as open as possible | ||
+ | * Today is less about " | ||
+ | * Letting ideas flow from you and through you - try not to block anything that comes to mind. do not worry about anything seeming silly, stupid, or unrelated - nothing you do or say today can fall into those categories | ||
+ | * If something feels uncomfortable or makes you insecure, try letting go of these feelings and approach every exercise with curiosity - "the beginners’ mind"; if it doesn’t work after a while, feel free to step out and take some distance for a while, then come back… | ||
+ | * Let your mind loose and watch your inhibitions melt away | ||
+ | * Trust yourself, trust the people around you, trust the process | ||
+ | Process: [[scenario_building_as_lucid_dreaming]] | ||
- | translation into the scenario process | ||
- | * opening the process to different ways of knowing - pre-rational, | ||
- | * non-predictive methods: KPU-framework, | ||
- | * interspersed with processes from improvisation, | ||
- | for participants: | + | {{http://imgs.xkcd.com/ |
- | + | ||
- | * the methods used shouldn’t really matter. you also don’t have to know exactly what happens next: as in dreams, go with the flow and try to be as open as possible. | + | |
- | * today is less about ' | + | |
- | * if something feels uncomfortable or makes you insecure, try letting go of these feelings and approach every exercise with curiosity - "the beginners’ mind"; if it doesn’t work after a while, feel free to step out and take some distance for a while, then come back… | + | |
- | * let your mind loose and watch your inhibitions melt away | + | |
- | * trust yourself, trust the people around you, trust the process | + | |
- | + | ||
- | Process: [[scenario_building_as_lucid_dreaming]] | + | |
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We know that there are a few objects in this world: | We know that there are a few objects in this world: | ||
- | + | | |
- | | + | * Soft wool |
- | * soft wool | + | * A heavy relationship with a father and family (not mother) |
- | * a heavy relationship with a father and family (not mother) | + | * Roses |
- | * roses | + | * Mint |
- | * mint | + | * Empty void |
- | * empty void | + | * A car key for a big car that can move lots of people |
- | * a car-key for a big car that can move lots of people | + | * Ice cube (melting) |
- | * ice cube (melting) | + | * Ink and paint dribbling on pebbles |
- | * ink and paint dribbling on pebbles | + | * A box |
- | * a box | + | * Sparkling |
- | * sparkling | + | * Dragonfly |
- | * dragonfly | + | * Small mechanical devices |
- | * small mechanical devices | + | * Bottle |
- | * bottle | + | * A big and heavy photocopier |
- | * a big and heavy photocopier | + | |
==== What can we assume? ==== | ==== What can we assume? ==== | ||
Knowing about the few objects originating in the world, there are a few things we might assume: | Knowing about the few objects originating in the world, there are a few things we might assume: | ||
- | + | | |
- | | + | * There is a bar or multiple bars, where brightly coloured gin cocktails are important |
- | * there is a bar or multiple bars, where brightly coloured gin cocktails are important | + | * Dragonflies |
- | * dragonflies | + | * Dragonflies |
- | * dragonflies | + | * The smells are heavy and sticky - a mix of shoes and roses… |
- | * the smells are heavy and sticky - a mix of shoes and roses... | + | * There might be an apothecary on a ship (a ferry?) at sunrise |
- | * there might be an apothecary on a ship (a ferry?) at sunrise | + | * People |
- | * people | + | * There is a magic box that can bring us things we want at any moment: the world has magical underpinnings and changing situations |
- | * there is a magic box, that can bring us things we want at any moment: the world has magical underpinnings and changing situations | + | * There is a dusty grave |
- | * there is a dusty grave | + | * Tiny mechanical insects dance on an ice-cube |
- | * tiny mechanical insects dance on an ice-cube | + | * One family lives in this world, they are cobblers with a shoe factory |
- | * one family lives in this world, they are cobblers with a shoe factory | + | * It's a non-plastic world |
- | * its' a non-plastic world | + | * People |
- | * people | + | * There might be a large building, something like Cleopatra' |
- | * there might be a large building, something like Cleopatra' | + | * There is an x-ray station and drivable photocopiers, |
- | * there is an x-ray station and drivable photocopiers, | + | * The world is predominantly translucent, |
- | * the world is predominantly translucent, | + | * There are many large soft beds around, mobile, perhaps in cars; mother might be in the bed, with a bottle of gin |
- | * there are many large soft beds around, mobile, perhaps in cars. mother might be in the bed, with a bottle of gin. | + | * Tools (some rusty) are scattered around the place |
- | * tools (some rusty) are scattered around the place | + | * There is a hornets' |
- | * there is a hornets' | + | * Nanotechnology |
- | * nanotechnology | + | * It looks a bit like Neal Stephenson' |
- | * it looks a bit like Neal Stephenson' | + | |
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- | We have landed on the endless peninsula with a shoreline that is neither land nor sea. The shoreline is sometimes | + | We have landed on an endless peninsula with a shoreline that is neither land nor sea. The shoreline is smooth |
- | Things are built rather than grown, there are canals lit by giant candelabra, the rolling hills are made of shoes. There are very few plants and animals around, and only in secret pockets | + | The atmosphere hanging over this land of permanent sunrise and twilight is thick and woollen. It is never completely dark or light, but partakes |
- | The landscapes | + | Things |
- | Across the floating peninsula hover many roads, all leading | + | The landscapes are surreal (from the dreamers’ points of view), unnatural and complicated, |
- | {{> | + | Across the floating peninsula hover many roads, all leading from the many gin distilleries to dusty cocktail bars. On the roads drive giant photocopiers that print spacious two-dimensional cars. One of the strangest contraptions on the peninsula is a floating palace that looks x-rayed under sunlight. From outside it appears like a translucent box standing on an ice-cube. From inside its walls are built of wood and x-rays, its windows are covered with leather. Its origins are unclear (there are conspiracy theories about whether it had been discovered or rebuilt). In the present there are only parts of the palace in use. One part is a newsagency, another - of course - a cocktail bar, from which all other bars are replicated. |
+ | |||
+ | |||
+ | {{> | ||
==== Who are the inhabitants? | ==== Who are the inhabitants? | ||
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Outward characteristics: | Outward characteristics: | ||
- | * Shape-shifters | + | * Shapeshifters |
* Tall | * Tall | ||
* Clean | * Clean | ||
- | * Smelling of Roses&Mint | + | * Smelling of roses & mint |
- | * Brown and Colourful | + | * Brown and colourful |
* Sparkly | * Sparkly | ||
* Skinny | * Skinny | ||
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* Small groups | * Small groups | ||
* Moving on, nomadic | * Moving on, nomadic | ||
- | |||
- | |||
- | |||
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* Imbibe, sleep, drink, doze | * Imbibe, sleep, drink, doze | ||
- | * Drinking | + | * Drink cocktails in the sunset |
- | * Flying dragonflies, | + | * Flying dragonflies, |
* Live & have fun | * Live & have fun | ||
* Sleep a lot, hike, produce gin | * Sleep a lot, hike, produce gin | ||
* Talk to each other | * Talk to each other | ||
- | * Fix xray machines | + | * Fix x-ray machines |
- | * Climbing | + | * Climb trees of shoes |
* Make sugar out of anything they can find while drinking gin | * Make sugar out of anything they can find while drinking gin | ||
* Look for things to talk about them | * Look for things to talk about them | ||
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==== What tools do they use? ==== | ==== What tools do they use? ==== | ||
- | * detectors | + | * Detectors |
- | * tools made by imagination: | + | * Tools made by imagination: |
- | * vacuum | + | * Vacuum |
- | * carefully | + | * Carefully |
- | * nanotech | + | * Nanotech |
- | * replicators | + | * Replicators |
- | * crystal | + | * Crystal |
- | * algae & mushrooms | + | * Algae and mushrooms |
- | * carefully crafted hand tools | + | * Magnets |
- | * magnets | + | * Needles |
- | * needles | + | * Gas burners |
- | * gas burners | + | * Gloves |
- | * gloves | + | * Bags of spanners |
- | * bag of spanners | + | * Magic indistingushers (advanced tech) |
- | * magic indistingushers (advanced tech) | + | * Egg beaters |
- | * egg beaters | + | * Self-folding origami |
- | * self folding origami | + | * Ratchets |
- | * ratchets | + | * Syncopators |
- | * syncopators | + | * Parts of tools (modular toolkits) |
- | * parts of tools (modular toolkits) | + | * Photocopiers |
- | * photocopiers | + | |
==== Where are you, the dreamer? ==== | ==== Where are you, the dreamer? ==== | ||
- | * on a boat | + | * On a boat |
- | * in a tree | + | * In a tree |
- | * on a dragonfly' | + | * On a dragonfly' |
- | * melting | + | * Melting |
- | * in a box | + | * In a box |
- | * among inhabitants, | + | * Among inhabitants, |
- | * in the middle of the world | + | * In the middle of the world |
- | * moving | + | * Moving |
- | * outside | + | * Outside |
- | * in the tower in the woolen | + | * In a tower amidst |
- | * operating | + | * Operating |
- | ==== What are the inhabitants problems and dreams ==== | + | ==== What are inhabitants' |
**Problems include; | **Problems include; | ||
* Forced idleness due to uncontrolled shapeshifting and the resulting boredom | * Forced idleness due to uncontrolled shapeshifting and the resulting boredom | ||
- | * inability | + | * Inability |
- | * origami Identities, Distractions, Difficulty with keeping | + | * Origami identities, distractions, difficulty to keep focus when everything and everyone |
- | * rigid hierarchy (for Owl people) in opposition to the fluidity of the world | + | * Rigid hierarchy (for Owl People) in opposition to the fluidity of the world |
- | * past life issues and an obsession with past lives. also cultural amnesia about what happened to early survivers (what was the apocalypse? | + | * Past life issues and an obsession with past lives; also cultural amnesia about what happened to early survivers (what was the apocalypse? |
- | * gradual | + | * Gradual |
- | * scavenging | + | * Scavenging |
- | * people | + | * People |
- | * sustenance | + | * Sustenance |
**Dreams and Hopes include; | **Dreams and Hopes include; | ||
- | * loss of Vanity, | + | * Loss of vanity |
- | * living | + | * Living |
- | * shrinking, | + | * Shrinking |
- | * multiple | + | * Multiple |
- | * consistency | + | * Consistency |
- | * flights | + | * Flights |
- | * riches | + | * Riches |
- | * tolerance, freedom, peace, | + | * Tolerance, freedom, peace |
- | * a clean world, | + | * A clean world |
- | * perpetuum | + | * Perpetuum |
- | * swarm dreams (the ants), | + | * Swarm dreams (the ants) |
- | * being able to hold conversations with tools (the ants) | + | * Being able to hold conversations with tools (the ants) |
==== What forces influence the inhabitants’ dreams and problems? larger systems? ==== | ==== What forces influence the inhabitants’ dreams and problems? larger systems? ==== | ||
- | * Machines do (most of) the Hard Work, | + | * Machines do (most of) the hard work, |
* Unconditional basic income for all sentient beings | * Unconditional basic income for all sentient beings | ||
- | * Hierarchy of responsibility (related to resources), | + | * Hierarchy of responsibility (related to resources) |
- | * Fluid role rotation (esp. shapeshifters: | + | * Fluid role rotation (esp. shapeshifters: |
* ID trade: illicit trade in photocopied shape-identities | * ID trade: illicit trade in photocopied shape-identities | ||
* Atmosphere Monitoring Facility | * Atmosphere Monitoring Facility | ||
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* ID Traders | * ID Traders | ||
* Owl People (navigators) | * Owl People (navigators) | ||
- | * Dragonfly | + | * Dragonfly |
* Tool Wranglers | * Tool Wranglers | ||
* Twitchers (and brain hybrids) | * Twitchers (and brain hybrids) | ||
- | * Health | + | * Health |
* Librarians | * Librarians | ||
* Gardeners | * Gardeners | ||
- | * Old plants | + | * Old Plants |
* Explorers | * Explorers | ||
==== What worldviews, civilisations and ideologies exist in this world? ==== | ==== What worldviews, civilisations and ideologies exist in this world? ==== | ||
- | * **Everything moves**: | + | * **Everything moves**: |
- | * **Shortcuts to nirvana are available**: | + | * **Shortcuts to nirvana are available**: |
- | * **Ceremonial religion-like systems are pervasive**. Owl people | + | * **Ceremonial religion-like systems are pervasive**: The Owl People |
- | * **Dragonflies must live: Dust is life**: Mechanical insects are responsible for harvesting, herding and husbandry of semi-domesticated swarms of dragon-flies, as well as the collection of sparkling dust. The dust is a byproduct of dragonflies' | + | * **Dragonflies must live: dust is life**: Mechanical insects are responsible for harvesting, herding and husbandry of semi-domesticated swarms of dragonflies, as well as the collection of sparkling dust. The dust is a byproduct of dragonflies' |
- | * **Make your own world vs cultivate a life-supporting environment**: | + | * **Make your own world vs cultivate a life-supporting environment**: |
- | * **Mutation is a survival mechanism**. The Twitchers are shapeshifters simultaneously existing in different shapes, rejected by the guild of Bodyshapers. They are byproducts/ | + | * **Mutation is a survival mechanism**: The Twitchers are shapeshifters simultaneously existing in different shapes, rejected by the guild of Bodyshapers. They are byproducts/ |
- | * **Machines do hard work.**: It is important to make (non-sentient) machines that can do hard work, in order to keep up equality as an ideology for all sentient beings. Machines are also health practitioners responsible for keeping the population alive. | + | * **Machines do the hard work**: It is important to make (non-sentient) machines that can do the hard work, in order to keep up equality as an ideology for all sentient beings. Machines are also health practitioners responsible for keeping the population alive. |
- | * **Shapeshifting is technology enabled reincarnation**. This is the underlying model of society. There are two different worldviews: one that the person should embody and enjoy one single shape for as long as natural; the other that being able to reach nirvana is a priviledge for all. The first is preached by the atmosphere maintenance centre, the other by the twitchers and ID traders. | + | * **Shapeshifting is technology enabled reincarnation**: This is the underlying model of society. There are two different worldviews: one that the person should embody and enjoy one single shape for as long as natural; the other that being able to reach nirvana is a priviledge for all. The first is preached by the Atmosphere Maintenance Centre, the other by the twitchers and ID Traders. |
* **Cultivate one life**: As there is no real death in a shapeshifting world, a cult of "one lifetime" | * **Cultivate one life**: As there is no real death in a shapeshifting world, a cult of "one lifetime" | ||
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==== What are the prominent myths and stories underlying the culture(s)? ==== | ==== What are the prominent myths and stories underlying the culture(s)? ==== | ||
- | * A lot of chatter | + | * A lot of chatter |
* Yearning for a long phase (owl time and jellyfish meditation) vs Life is a chain of short phases (dust consumption, | * Yearning for a long phase (owl time and jellyfish meditation) vs Life is a chain of short phases (dust consumption, | ||
- | * The myth of 'Tools can save us all' | + | * The myth of "Tools can save us all" |
* Yearning for freedom: life without dust | * Yearning for freedom: life without dust | ||
* Equality is a jewel | * Equality is a jewel | ||
* Twitchers are demons vs twitchers will save us all | * Twitchers are demons vs twitchers will save us all | ||
- | * Myths of dying... | + | * Myths of dying… |
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- | ==== A day in the life of... ==== | + | ==== A day in the life of… ==== |
{{> | {{> | ||
- | **A Twitchers' daily routine** | + | **A Twitcher's daily routine** |
- | As one of the inhabitants of the peninsula we describe the daily routine of a so-called | + | As one of the inhabitants of the peninsula, we describe |
- | Our twitcher in question used to be a human being working | + | Our twitcher in question used to be a human being who worked for a long time in a health maintenance |
- | Our twitcher, badly wanting | + | Our twitcher, badly longing |
- | One of the advantages | + | One of the advantages |
- | Being a twitcher since only a short time his daily routine | + | Being a Twitcher for only a short time, his daily routine |
+ | The Castle that looks like Cleopatra' | ||
- | ==== Dreamers' | + | **A Young Shapeshifter** |
- | {{> | + | A normal morning for the clan, a big question for our juvenile protagonist. |
+ | Transcarnation | ||
+ | There is a yearning for adventure, a feeling for history, a sense of danger. | ||
+ | Vessel Living | ||
+ | A clan of 28 persons. | ||
+ | A romance. | ||
+ | Our protagonist feels not taken seriously, wants to belong, wants to somehow prove their worth and worthiness. | ||
+ | An insider. | ||
+ | A need to improve contributions. | ||
+ | Wants to stay put, there are stories of dangers. | ||
+ | |||
+ | There is the powder. Our protagonist has just receoived it with the morning dragonfly. Will they take it? | ||
+ | The moment: enjoying morning gin. This is breakfast. | ||
+ | The question: what to do next. Reflections upon the day ahead. | ||
+ | |||
+ | Dear Diary. writing in a device. An action to organise thoughts. | ||
+ | |||
+ | Phasebook. | ||
+ | |||
+ | In the morning dragonfly a letter and a powder to slow the transition. The Transcarnation. | ||
+ | Morning Gin with lover, a colection of vines. Next transcarnation will be away from a state able to water them and care for them. Maybe not even able to be intertwined. But no fear, the clan will care for the vine. Nevertheless. | ||
+ | Can our protagonist make a decision for the vines as well? Togethernjess, | ||
+ | The Shiftreport. | ||
+ | The Dustr can hold on to him for a little while. | ||
+ | On the vessel, looking out over the lush landscape, sipping gin. The rest of the clan is asleep. Chatting with Inanimates. | ||
+ | |||
+ | That which is LUW - Lost Upon Waking. | ||
+ | |||
+ | Is consciousness a technology? | ||
+ | |||
+ | |||
+ | ==== Dreamers' | ||
+ | |||
+ | {{> | ||