Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revisionLast revisionBoth sides next revision | ||
future_fabulators:lucid_dreaming_a_storyworld [2014-07-23 10:09] – alkan | future_fabulators:lucid_dreaming_a_storyworld [2014-09-26 09:38] – [Implementation for Hainburg and Cluj] maja | ||
---|---|---|---|
Line 3: | Line 3: | ||
Brief: using scenario methods to design one or more storyworlds that can be used for a physical narrative and possibly a prehearsal (or the combination of both); the physical narrative should be light and portable, to be used in a hotel room and an exhibition in Austria and Cluj in September and October, and possibly in Belgium in the autumn. This all sounds easy enough, until the second part of the brief is introduced: the process should be akin to lucid dreaming… | Brief: using scenario methods to design one or more storyworlds that can be used for a physical narrative and possibly a prehearsal (or the combination of both); the physical narrative should be light and portable, to be used in a hotel room and an exhibition in Austria and Cluj in September and October, and possibly in Belgium in the autumn. This all sounds easy enough, until the second part of the brief is introduced: the process should be akin to lucid dreaming… | ||
- | [[: | + | [[: |
* First thing to do is to broaden your awareness even before you fall asleep | * First thing to do is to broaden your awareness even before you fall asleep | ||
Line 23: | Line 23: | ||
* Trust yourself, trust the people around you, trust the process | * Trust yourself, trust the people around you, trust the process | ||
- | Process: [[scenario_building_as_lucid_dreaming]] | + | Process: [[Scenario Building as Lucid Dreaming]] |
Line 379: | Line 379: | ||
{{> | {{> | ||
+ | |||
+ | ====Implementation for Hainburg and Cluj==== | ||
+ | |||
+ | For Hainburg we have been asked to make a hotel room installation. For Cluj something should happen in the Pensula. | ||
+ | There are notes and plans for this in [[lucid_dreaming_implementation]] | ||
+ | |||
+ | Find here FoAM's [[Lucid Elucidations]] | ||