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future_fabulators:lucid_dreaming_implementation [2014-07-24 07:27] – created 62.116.80.106 | future_fabulators:lucid_dreaming_implementation [2014-07-24 07:32] – makeing it legible 62.116.80.106 | ||
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==STORY / Character – Framing== | ==STORY / Character – Framing== | ||
environmental living conditions radically changed. The outside air is bad – not immediately toxic, but some people / inhabitants of the peninsula need special gear and treatment after exposure. | environmental living conditions radically changed. The outside air is bad – not immediately toxic, but some people / inhabitants of the peninsula need special gear and treatment after exposure. | ||
+ | |||
Medical treatment is easy and common. | Medical treatment is easy and common. | ||
- | There are some social entities who try to re-establish former living conditions. (not only the dragonflies should be able to provide “liveable” conditions) | + | |
+ | There are some social entities who try to re-establish former living conditions. (not only the dragonflies should be able to provide “liveable” conditions). | ||
The space we find is a sleeping / resting space. A hotel room in Hainburg, perhaps a side room in some one else's space in Cluj. There should be: | The space we find is a sleeping / resting space. A hotel room in Hainburg, perhaps a side room in some one else's space in Cluj. There should be: | ||
* A bathroom with a closed door (must not be a functional bathroom, just a door that could be a bathroom). | * A bathroom with a closed door (must not be a functional bathroom, just a door that could be a bathroom). | ||
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Lightscape | Lightscape | ||
Room lights are deactivated, | Room lights are deactivated, | ||
+ | |||
Window as a light source (see descriptions / effects of it below) | Window as a light source (see descriptions / effects of it below) | ||
+ | |||
Television has messed up signal, digital nastiness, showing some kind of exploration group or something else, but unintelligible, | Television has messed up signal, digital nastiness, showing some kind of exploration group or something else, but unintelligible, | ||
+ | |||
Light sources within the Plant-Filter-System (described below) | Light sources within the Plant-Filter-System (described below) | ||
+ | |||
Soundscapes: | Soundscapes: | ||
- | SHOWER | + | |
+ | **SHOWER** | ||
The shower door is looked. Behind it we hear the shower running, someone cleaning themselves with a complex system. High pressure air, water sprays, maybe sparking voltages. | The shower door is looked. Behind it we hear the shower running, someone cleaning themselves with a complex system. High pressure air, water sprays, maybe sparking voltages. | ||
A computer voice commands the person what to do next, then we hear it. | A computer voice commands the person what to do next, then we hear it. | ||
- | WINDOW / representing the “outside-world” | + | |
+ | **WINDOW** / representing the “outside-world” | ||
Source of eery/ | Source of eery/ | ||
+ | |||
Optional: | Optional: | ||
A voice log that is playing on headphones, as if the character had been following someone else’s discoveries. Then overlaid with their own. | A voice log that is playing on headphones, as if the character had been following someone else’s discoveries. Then overlaid with their own. | ||
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==OBJECTS / ARTEFACTS in the room== | ==OBJECTS / ARTEFACTS in the room== | ||
- | WINDOW | + | **WINDOW** |
The windows are sealed over with milky plastic and gaffa tape, repaired in several places. A filter system is mounted in the window, cleaning air that is drawn into the room. A deep red twilight glow comes through the window pane, diffused by the plastic. There is sound from outside: animals like dogs and crows, plus a wide range of mechanical sounds. It does not seem too inviting. Constant dripping, or sounds of distant machines moving , general “movement” - like slow trains passing, something moving along railway-tracks in general, dull distant hammering, | The windows are sealed over with milky plastic and gaffa tape, repaired in several places. A filter system is mounted in the window, cleaning air that is drawn into the room. A deep red twilight glow comes through the window pane, diffused by the plastic. There is sound from outside: animals like dogs and crows, plus a wide range of mechanical sounds. It does not seem too inviting. Constant dripping, or sounds of distant machines moving , general “movement” - like slow trains passing, something moving along railway-tracks in general, dull distant hammering, | ||
+ | |||
We could add some fake windows. A frame, with plastic taped over it, protruding around a real window or held against the wall directly. Use the “covered” window as the light source - twilight, if “easy” to implement, shadows, or light pulsing. Possible shadow of the window frame. | We could add some fake windows. A frame, with plastic taped over it, protruding around a real window or held against the wall directly. Use the “covered” window as the light source - twilight, if “easy” to implement, shadows, or light pulsing. Possible shadow of the window frame. | ||
+ | |||
Idea: how bright can a TV screen be? Then we could make the frame and have occasional passing birds, dragonflies, | Idea: how bright can a TV screen be? Then we could make the frame and have occasional passing birds, dragonflies, | ||
- | PLANT-FILTER – SYSTEM Two ideas about plants: | + | |
+ | **PLANT-FILTER – SYSTEM** | ||
+ | Two ideas about plants: | ||
a Jungle of green, leafy plants, part of the built in air cleaning and regeneration system. It could be like the Sprawl floor of a high rise from Neuromancer / Count Zero, lots of hydroponics; | a Jungle of green, leafy plants, part of the built in air cleaning and regeneration system. It could be like the Sprawl floor of a high rise from Neuromancer / Count Zero, lots of hydroponics; | ||
“image” ein bisschen wie ein “Klettergarten von Pflanzen – vergleichbar (und erweitert) we have at the entrance | “image” ein bisschen wie ein “Klettergarten von Pflanzen – vergleichbar (und erweitert) we have at the entrance | ||
some cables, strings & ropes connect single plant pots which each other – bellows between, glass-cylinders, | some cables, strings & ropes connect single plant pots which each other – bellows between, glass-cylinders, | ||
+ | |||
Single, lone, plant in a box, specially protected, a rare creature. Something to be protected and looked after in this harsh world.A filter system, air bubbled through an algae based filtration system, through plants somehow. A large version, cleaning the internal air, possibly with air input from outside. | Single, lone, plant in a box, specially protected, a rare creature. Something to be protected and looked after in this harsh world.A filter system, air bubbled through an algae based filtration system, through plants somehow. A large version, cleaning the internal air, possibly with air input from outside. | ||
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Tendency towards a „steampunk“ styled Jules Verne meets gaffa tape, Self repaired, but based on „commercial“ solutions. (mechanical orchestra) | Tendency towards a „steampunk“ styled Jules Verne meets gaffa tape, Self repaired, but based on „commercial“ solutions. (mechanical orchestra) | ||
Shoulder straps that it must be worn. A breathing bellows mounted on the side, pumping air. A small screen, displaying some data, but also analogue dials showing some relevant information. A small Algae based filter system. Mask possibly like the pilot' | Shoulder straps that it must be worn. A breathing bellows mounted on the side, pumping air. A small screen, displaying some data, but also analogue dials showing some relevant information. A small Algae based filter system. Mask possibly like the pilot' | ||
- | TOOLS / ARTEFACTS – more character-concentrated | + | |
+ | http:// | ||
+ | ** | ||
+ | TOOLS / ARTEFACTS** – more character-concentrated | ||
There are old tools, accumulated from various places. These might be arranged on the backpack with the filter in it, or on a utility belt or collection of pockets. Some high tech pieces, but also an old hammer, a magnifying glass. Some artefacts from the outside should be in the room. Some piece of equipment, caked in red dust, cleaned. A logbook of recent finds, rough descriptions, | There are old tools, accumulated from various places. These might be arranged on the backpack with the filter in it, or on a utility belt or collection of pockets. Some high tech pieces, but also an old hammer, a magnifying glass. Some artefacts from the outside should be in the room. Some piece of equipment, caked in red dust, cleaned. A logbook of recent finds, rough descriptions, | ||
A Box of special things: seeds, book about photosynthesis, | A Box of special things: seeds, book about photosynthesis, | ||
- | MEDICAL GEAR: | + | **MEDICAL GEAR**: |
There is some medical gear in the room. It seems that this gear is standard and had been extensively used by our character(s), | There is some medical gear in the room. It seems that this gear is standard and had been extensively used by our character(s), | ||
+ | |||
Attachment straps and Velcro-based surfaces, like a blood pressure mesurer. But with LEDs mounted something blinking to indicate that no sensors are active. | Attachment straps and Velcro-based surfaces, like a blood pressure mesurer. But with LEDs mounted something blinking to indicate that no sensors are active. | ||
Some kind of signage / warning that the system has been configured for precisely one person, so “sharing systems can lead to irreperable damage” or so. | Some kind of signage / warning that the system has been configured for precisely one person, so “sharing systems can lead to irreperable damage” or so. | ||
- | CLOTHING | + | |
+ | **CLOTHING** | ||
mostly protective: perhaps overalls, a flight suit, or similar. Ripstop material. Patched and repaired. Some kind of aeronautical badge on it, to indicate that the character is a dragonfly pilot – A dragonfly badge, of course! There are waterproof patches, pockets, clips for tools. | mostly protective: perhaps overalls, a flight suit, or similar. Ripstop material. Patched and repaired. Some kind of aeronautical badge on it, to indicate that the character is a dragonfly pilot – A dragonfly badge, of course! There are waterproof patches, pockets, clips for tools. | ||
+ | |||
Perhaps a large head covering, perhaps just the attachment points for it. | Perhaps a large head covering, perhaps just the attachment points for it. | ||
- | DREAMNET 3000 | + | |
+ | **DREAMNET 3000** | ||
Dreaming technology. Part of the medical equipment are head mounted sensorial transfer units that allow dreams to be shared. The characters here spend a lot of time unconscious, | Dreaming technology. Part of the medical equipment are head mounted sensorial transfer units that allow dreams to be shared. The characters here spend a lot of time unconscious, | ||
- | IMPRINTED | + | **IMPRINTED |
Bed. Imprinted mattress - obviously a body, a stain on the sheet, an indentation in a 30mm foam layer showing their shape. Electrodes and other parts are laid out at the correct places on the body shape. | Bed. Imprinted mattress - obviously a body, a stain on the sheet, an indentation in a 30mm foam layer showing their shape. Electrodes and other parts are laid out at the correct places on the body shape. | ||
- | NEWSPAPER (optional – depending on time-availability) | + | **NEWSPAPER** (optional – depending on time-availability) |
Newspaper Peninsula News. Maybe headlines are legible, the rest of the text is in messed up nonsense. | Newspaper Peninsula News. Maybe headlines are legible, the rest of the text is in messed up nonsense. | ||
Pamphlets and zines: smaller texts, invitations, | Pamphlets and zines: smaller texts, invitations, | ||
+ | |||
Question: use of another or artificial language. Esperanto, Indonesian? Other writing symbols? Arabic, Tamil? African language and writing? Completely fabricated? Elfish (Tolkein) or Klingon, for instance. | Question: use of another or artificial language. Esperanto, Indonesian? Other writing symbols? Arabic, Tamil? African language and writing? Completely fabricated? Elfish (Tolkein) or Klingon, for instance. | ||