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future_fabulators:scenario_methods [2014-02-14 08:55] majafuture_fabulators:scenario_methods [2014-02-14 11:03] – [Scenario Methods] maja
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 This page is an evolving, non-exhaustive collection of different steps that can be used in scenario building, different methods that we (could) use and links to interesting people/project using scenarios in their work.  This page is an evolving, non-exhaustive collection of different steps that can be used in scenario building, different methods that we (could) use and links to interesting people/project using scenarios in their work. 
  
-An overview of the whole process written for novice scenario builders can be found in [[http://www.wired.com/wired/scenarios/build.html|How to Build Scenarios]] by Lawrence Wilkinson. Interesting [[http://www.openthefuture.com/2012/08/ten_rules_for_creating_awful_s.html| Ten Rules for Creating Awful Scenarios]], can be used as a checklist of what NOT to do in scenario building.+An overview of the whole process written for novice scenario builders can be found in [[http://www.wired.com/wired/scenarios/build.html|How to Build Scenarios]] by Lawrence Wilkinson. Interesting [[http://www.openthefuture.com/2012/08/ten_rules_for_creating_awful_s.html| Ten Rules for Creating Awful Scenarios]] by Jamais Cascio, can be used as a checklist of what NOT to do in scenario building.
  
 There are many descriptions of scenario planning methods, with the biggest difference being whether the scenarios are designed to be exploratory (multiple alternative scenarios for different possible futures), or normative (designing a desired scenario, then figuring out what needs to be done in order to get there). When working with normative scenarios the most important task is 'backcasting' or 'retrocasting' as we prefer to call it (see chapter about this lower on this page). With exploratory scenarios a lot of the time is spent on creating the elements of the scenario based on the present of the internal and external environment, as well as forces that can influence change in both. Most scenario methods revolve around approximately the same phases: (1) delineating the space/issue/question (2) identifying elements of the scenario (factors, drivers, trends, measures, actors, events...) 3) selecting a reasonable amount of elements 4) projecting the elements in the given future in the form of multiple scenarios and 5) using scenarios to (re)design decisions, strategies and actions in the present. There are many different variations of scenario building flow. We list a few below: There are many descriptions of scenario planning methods, with the biggest difference being whether the scenarios are designed to be exploratory (multiple alternative scenarios for different possible futures), or normative (designing a desired scenario, then figuring out what needs to be done in order to get there). When working with normative scenarios the most important task is 'backcasting' or 'retrocasting' as we prefer to call it (see chapter about this lower on this page). With exploratory scenarios a lot of the time is spent on creating the elements of the scenario based on the present of the internal and external environment, as well as forces that can influence change in both. Most scenario methods revolve around approximately the same phases: (1) delineating the space/issue/question (2) identifying elements of the scenario (factors, drivers, trends, measures, actors, events...) 3) selecting a reasonable amount of elements 4) projecting the elements in the given future in the form of multiple scenarios and 5) using scenarios to (re)design decisions, strategies and actions in the present. There are many different variations of scenario building flow. We list a few below:
  • future_fabulators/scenario_methods.txt
  • Last modified: 2023-05-08 11:38
  • by nik