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future_fabulators:visualising_the_invisible [2014-07-16 10:14] – maja | future_fabulators:visualizing_the_invisible [2014-07-16 16:58] – maja | ||
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- | ==== Visualising | + | ==== Visualizing |
- | {{> | + | Design today deals with many complex systems, including politics, economy, society, technology and the environment. Very often design is seen as a means for problem solving. However, designing |
+ | Participants: | ||
- | === Framing === | + | {{> |
+ | //More photos on [[https:// | ||
- | By Adam Nocek and Maja Kuzmanovic | + | The workshop was initiated and produced by Stacey Moran and Adam Nocek, It was facilitated by Maja Kuzmanovic |
- | Design today deals with many complex systems, including politics, economy, society, technology and the environment. Very often design is seen as a means for problem solving. However, designing in and with complex systems means that many of the solutions generate new problems. So how do we design for thinking about problems, without necessarily dealing falling into the trap of solutionism. When thinking about problems, we can also think about future problematics (assumptions, | + | |
+ | === Framing === | ||
Foresight and futures studies can be thought of visualisers of the ultimate invisible: the future. Contrary to common belief, foresight is not about predicting the future. It is much more about revealing assumptions and expectations, | Foresight and futures studies can be thought of visualisers of the ultimate invisible: the future. Contrary to common belief, foresight is not about predicting the future. It is much more about revealing assumptions and expectations, | ||
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* An accurate prediction of the future | * An accurate prediction of the future | ||
* Deep and considered discussions and analysis of the details of the future. | * Deep and considered discussions and analysis of the details of the future. | ||
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+ | {{> | ||
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+ | On the [[visualizing_the_invisible_process|process page]] you can find a more detailed description of the flow, questions and techniques used in the workshop. | ||
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=== Core question === | === Core question === | ||
- | How does visualizing the invisible change the way we interact with the world? | + | __**How does visualizing the invisible change the way we interact with the world?**__ |
By visualizing we mean " | By visualizing we mean " | ||
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What do we know? | What do we know? | ||
- | We visualize environments, | + | We visualize environments, |
What do we presume? | What do we presume? | ||
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We don’t know what is the relationship between belief and visibility and what is it’s link to morality. As such, we don’t know how it can impact the world, what it’s potential outcomes are an what problems might emerge from it. We are not sure which methods and processes are most effective. We don’t know how wide the scope is of visualizing the invisible, and what are its’ boundaries. Finally, we are unsure about the relationship between visualizing and creating a world. | We don’t know what is the relationship between belief and visibility and what is it’s link to morality. As such, we don’t know how it can impact the world, what it’s potential outcomes are an what problems might emerge from it. We are not sure which methods and processes are most effective. We don’t know how wide the scope is of visualizing the invisible, and what are its’ boundaries. Finally, we are unsure about the relationship between visualizing and creating a world. | ||
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+ | {{> | ||
=== Change Drivers === | === Change Drivers === | ||
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=== Critical Uncertainties === | === Critical Uncertainties === | ||
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+ | {{> | ||
Most important and uncertain: | Most important and uncertain: | ||
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* Closed system totalitarianism <-> Radical openness | * Closed system totalitarianism <-> Radical openness | ||
+ | {{> | ||
=== Scenarios === | === Scenarios === | ||
- | * [[Franco]]: Radical openness and unsustainable homogenization. Everything is visualized and shared, but unseen due to massive ' | + | * [[franco]]: Radical openness and unsustainable homogenization. Everything is visualized and shared, but unseen due to massive ' |
- | * [[biopentopia]]: | + | |
+ | {{> | ||
+ | |||
+ | * [[biopentopia]]: | ||
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+ | {{> | ||
* [[geriopolis]]: | * [[geriopolis]]: | ||
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+ | {{> | ||
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* [[hal2020]]: | * [[hal2020]]: | ||
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+ | {{> | ||
More detailed scenario descriptions can be found on the four scenario pages. | More detailed scenario descriptions can be found on the four scenario pages. | ||
+ | |||
+ | * [[franco]] | ||
+ | * [[hal2020]] | ||
+ | * [[geriopolis]] | ||
+ | * [[biopentopia]] | ||
+ | |||
+ | === Appreciative Inquiry === | ||
+ | |||
+ | From within the scenario, think of a time when visualizing the invisible changed the way you interacted with the world. What did you do, how did you feel, what made it possible? | ||
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+ | {{> | ||
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+ | Actions, what was visualized: | ||
+ | * Emerging features of society | ||
+ | * Labour conditions and movements | ||
+ | * Social exclusion | ||
+ | * Values of youth | ||
+ | * Collective happiness and what does happiness mean | ||
+ | * History (personal and collective) | ||
+ | * The public sphere | ||
+ | * Moments of reduced activity | ||
+ | * Words | ||
+ | * transfer of consciousness | ||
+ | * archival research | ||
+ | * fertility and birthrates | ||
+ | * lifecycle of materials | ||
+ | * the networks of sharing | ||
+ | * Control | ||
+ | * Craft and emerging technologies | ||
+ | |||
+ | Sensations, how does visualizing the invisible make you feel? | ||
+ | * Happy, through feelings of freedom and contentedness | ||
+ | * Motivated | ||
+ | * Trusting | ||
+ | * Purposeful | ||
+ | * Strong and beautiful | ||
+ | * Excited | ||
+ | * Calm and peaceful | ||
+ | * Balancing between trust and fear | ||
+ | |||
+ | Resources, what made it possible to visualize the invisible and change the way you interact with the world? | ||
+ | * Abundance of materials | ||
+ | * Having a blank slate/ a new start and wanting to do it right this tine | ||
+ | * Open sharing of ideas | ||
+ | * Competitive market of ideas and having room to expand | ||
+ | * Capacity for co-operation | ||
+ | * Available technologies | ||
+ | * Utility and necessity of visualization | ||
+ | * Communication | ||
+ | * A benevolent government | ||
+ | * Openness and trust | ||
+ | * A well-educated population | ||
+ | * Filtering what is worth forgetting and what should be the continuity of memory | ||
+ | * Abstracting | ||
+ | |||
=== Reflection === | === Reflection === | ||
- | some [[visualising_the_invisible_feedback|feedback]] from the participants | + | |
+ | Some [[visualizing_the_invisible_feedback|reflections]] from the participants. | ||
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+ | {{> | ||
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