Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
future_fabulators:visualising_the_invisible [2014-07-16 15:09] majafuture_fabulators:visualizing_the_invisible [2014-07-16 15:15] maja
Line 1: Line 1:
-==== Visualising The Invisible ====+==== Visualizing The Invisible ====
  
 Design today deals with many complex systems, including politics, economy, society, technology and the environment. Very often design is seen as a means for problem solving. However, designing in and with complex systems means that many of the solutions generate new problems. So how do we design for thinking about problems, without necessarily dealing falling into the trap of solutionism. When thinking about problems, we can also think about future problematics (assumptions, expectations, different perspectives and the trap of prediction).  Design today deals with many complex systems, including politics, economy, society, technology and the environment. Very often design is seen as a means for problem solving. However, designing in and with complex systems means that many of the solutions generate new problems. So how do we design for thinking about problems, without necessarily dealing falling into the trap of solutionism. When thinking about problems, we can also think about future problematics (assumptions, expectations, different perspectives and the trap of prediction). 
Line 147: Line 147:
  
 === Scenarios === === Scenarios ===
-  * [[Franco]]: Radical openness and unsustainable homogenization. Everything is visualized and shared, but unseen due to massive 'filter failure'. There is an illusion of choice, when in effect everything is the same. Economic profit and cost efficiency are shared and visualized. Every individual is so visible that they become invisible and the value of their achievements are ignored. Excess, resource depletion, greed and jealousy are kept invisible. +  * [[franco]]: Radical openness and unsustainable homogenization. Everything is visualized and shared, but unseen due to massive 'filter failure'. There is an illusion of choice, when in effect everything is the same. Economic profit and cost efficiency are shared and visualized. Every individual is so visible that they become invisible and the value of their achievements are ignored. Excess, resource depletion, greed and jealousy are kept invisible. 
  
 {{>https://secure.flickr.com/photos/foam/14465246938/}} \\ {{>https://secure.flickr.com/photos/foam/14465246938/}} \\
Line 165: Line 165:
 More detailed scenario descriptions can be found on the four scenario pages. More detailed scenario descriptions can be found on the four scenario pages.
  
-  * [[Franco]] +  * [[franco]] 
-  * [[Hal2020]] +  * [[hal2020]] 
-  * [[Geriopolis]] +  * [[geriopolis]] 
-  * [[Biopentopia]]+  * [[biopentopia]]
  
 === Appreciative Inquiry === === Appreciative Inquiry ===
  • future_fabulators/visualizing_the_invisible.txt
  • Last modified: 2015-05-14 10:01
  • by nik