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One of four scenarios attempting to answer the question: How can projects combining creativity and technology become transformative experiences for our users?

Axes: Technological innovation for radical transformation of users

Awareness and connectedness has got Wonderworld to emerge. Around 2014 its inhabitants took the warnings of climate change, economic collapse and social isolation seriously. They became aware of their personal impact on the world, and decided to take this world into their own hands and transform it into a place they want to call home for a very long time. The got some of their brightest minds and dexterous hands to work together towards socially and environmentally engaged, whole systems solutions to many complex problems. They began to tackle social isolation by discrediting facebook and encouraging new communities to emerge from likeminded but geographically dispersed individuals. They developed low-cost, easy to use presencing technologies and tactile feedback, to then move to tangible programming, boosting algorythmic literacy among the general population. Literacy is widespread through digitisation of all knowledge and appropriation of copyleft principles. Every child received an electronic book reader at the age of three, with access to worldwide libraries of written and audiovisual material. Wonderworld's technology is becoming increasingly intuitive, adaptive and aware that it begins taking life-like characteristics. Thalience is beginning to be taught instead of science, acknowledging existence of non-human sentience. Thalience allowed research into HPI (human plant interaction) to be legitimised, that lead to a better understanding of plants as organisational principles for human society, including allowing humans to produce clean energy. Synthetic biology trials are underway that might allow machines to photosynthesize, bringing Wonderworld's existence to produce zero carbon emissions. Due to new, clean and renewable energy sources and biosensors have given a boost to explorations of extreme environments - deep ocean, deep space, toxic dumps and other places previously out of bounds. Potentials of plant communication spurted a new spring of linguistic research and cross-species (distance) learning. Mass production of objects has ceased. Community and personal fabrication has taken its place, democratising design and manufacturing. Objects that have been made in the past have become media rich Spimes, infusing inert materials with a hint of magic. Overall, the lives of Wonderworlders and their habitats are longer and healthier than they have ever been.


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  • Last modified: 2014-02-05 06:56
  • by maja