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future_fabulators:xcoax_workshop [2014-06-26 11:01] majafuture_fabulators:xcoax_workshop [2014-06-26 19:55] – [Exploring the Present] maja
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 === KPU === === KPU ===
  
-In this session we'd like to get a sense of the present situation of the Third Culture, from the perspective of this group+In this session we'd like to get a sense of the present situation of the Third Culture
-  * What do we know about the Third Culture? + 
-  * What can we presume about the Third Culture? +{{>https://secure.flickr.com/photos/foam/14510592662/}}\\ 
-  * What do we (in this group) not know about the Third Culture?+ 
 +__What do we (in this group) know about the Third Culture?__ 
 + 
 +  * technology is a byproduct of politics and ideology 
 +  * 3CK is also known as a term describing kids living outside of their parents’ clture 
 +  * there are two books by C.P.Snow (1962) and by J. Brockman (1995) 
 +  * art and science speak in two languages: science explains, art understands, and there are some people who can bridge the two 
 +  * digital media facilitates Third Culture (a common platform) 
 + 
 + 
 +__What can we presume about the Third Culture?__ 
 +  * Third Culture is a "western" culture (EU, USA, Australia, NZ); conscious that cold war divisions (1st, 2nd, 3rd world) don’t apply any more 
 +  * It continues from now (or from the past) 
 +  * Things will slow down 
 +  * Things will have to be negotiated (tried, discussed, possibly discarded) 
 +  * Bodily experiences and languages will become more important 
 +  * Social groups will be more interest than family based 
 +  * Nerds are able to bridge two cultures (Kevin Kelly) 
 +  * Cultural development will be constrained (social political influences) 
 +2 dichotomies: 
 +  * things will be good <-> technology will be misused 
 +  * self creative <-> imposed technology 
 + 
 + 
 +__What do we (in this group) not know about the Third Culture?__ 
 +  * Where are the boundaries (2 cultures and X; third culture and the rest of society)? 
 +  * Is Third Culture something new or recycling of old ideas (Renaissance etc.) 
 +  * What are the interests and motivations for Third Culture? 
 +  * What are the origins of the Third Culture? 
 +  * What are possible influences on society? 
 +  * How will the middle ground emerge between two solitudes? 
 +  * What will happen to self?  
 +  * How many divisions might exist - 1,2,3rd, why not 4th, 5th, 6th… Culture? 
 +  * Will technology destroy or in other ways limit the Third culture? 
 +  * Is the Third Culture a good thing? 
 +  * Is tension not more productive than resolution or compromise? 
  
 === Change Drivers === === Change Drivers ===
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 Think about the following categories: Think about the following categories:
   * __Computing__, science and technology   * __Computing__, science and technology
 +
 +{{>https://secure.flickr.com/photos/foam/14508299871/}}\\
 +
   * __Art__, society and culture   * __Art__, society and culture
 +
 +{{>https://secure.flickr.com/photos/foam/14512928244/}}\\
 +
   * __Communication__, politics and economy   * __Communication__, politics and economy
 +
 +{{>https://secure.flickr.com/photos/foam/14325042970/}}\\
 +
   * __The Other__, (x), nature, the environment   * __The Other__, (x), nature, the environment
 +
 +{{>https://secure.flickr.com/photos/foam/14511703155/}}\\
  
 === Influence Clusters === === Influence Clusters ===
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   * Every time someone hesitates, the game master stops the round and gives the hesitant player a joker card to add to their pool. The facilitator collects the cards in the centre: these form one "influence cluster". The next round begins and creates a new cluster.    * Every time someone hesitates, the game master stops the round and gives the hesitant player a joker card to add to their pool. The facilitator collects the cards in the centre: these form one "influence cluster". The next round begins and creates a new cluster. 
   * The game continues with the next player putting down the first card (we did it anti-clockwise), until one player runs out of cards. Not all cards need to be used.   * The game continues with the next player putting down the first card (we did it anti-clockwise), until one player runs out of cards. Not all cards need to be used.
 +
 +{{>https://secure.flickr.com/photos/foam/14488580106/ ?maxwidth=600}}\\
  
 Emerging from a quick card game, the following clusters of change drivers were created: Emerging from a quick card game, the following clusters of change drivers were created:
  
-  * .+{{:future_fabulators:influence_clusters.jpg?direct|}} 
-  * .. + 
-  * .. +  * Ubiquitous technology and design in environmental turbulence 
-  * .. +  * In sickness and globalised health 
-  * ..+  * Changing nature of work and public space 
 +  * Alternate states, beyond being human 
 +  * Embracing openness, renewable energy and sustainable mobility 
 + 
 +Based on these clusters, the facilitators created five [[xcoax_near_future|near future scenarios]] after the workshop.
  
 ==== (Im)possible Futures ==== ==== (Im)possible Futures ====
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   * What happens in the links between the drivers (cause, effect, influence)?   * What happens in the links between the drivers (cause, effect, influence)?
   * How would you describe what happens to the Third Culture in your scenario?   * How would you describe what happens to the Third Culture in your scenario?
 +
 +{{>https://secure.flickr.com/photos/foam/14510639432/ ?maxwidth=400}}
 +{{>https://secure.flickr.com/photos/foam/14508356701/ ?maxwidth=400}}
 +{{>https://secure.flickr.com/photos/foam/14531852443  ?maxwidth=400}}
  
 === Storyworlds === === Storyworlds ===
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   * how did you get from here to there?    * how did you get from here to there? 
   * what would have to happen in your lives to find yourself in the Third Culture described in this scenario?   * what would have to happen in your lives to find yourself in the Third Culture described in this scenario?
 +
 +Three Third Culture Storyworlds:
 +  * [[Humanalia]]
 +  * [[Springfield]]
 +  * [[AnnBonny's Ark|annbonny_ark]]
  
  
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     * the answer to the core question: **What does the third culture look like in your world?**     * the answer to the core question: **What does the third culture look like in your world?**
  
 +{{>https://secure.flickr.com/photos/foam/14325319697/ ?maxwidth=400}}
 +{{>https://secure.flickr.com/photos/foam/14325109580/ ?maxwidth=400}}
 +{{>https://secure.flickr.com/photos/foam/14510645432/ ?maxwidth=400}}\\
  
 === Postcards from the Future === === Postcards from the Future ===
  
 Make a postcard from your world, addressed to xCoAx 2014. Write the text to describe to xCoAx participants what you are experiencing as Third Culture in year xxxxx. Imagine what would be the image on the front of the postcard. Work together to create a "tableau vivant" and enact it as a still image.  Make a postcard from your world, addressed to xCoAx 2014. Write the text to describe to xCoAx participants what you are experiencing as Third Culture in year xxxxx. Imagine what would be the image on the front of the postcard. Work together to create a "tableau vivant" and enact it as a still image. 
 +
 +{{>https://secure.flickr.com/photos/foam/14531918893/ ?maxwidth=450}}
 +{{>https://secure.flickr.com/photos/foam/14325220109/ ?maxwidth=450}}
 +{{>https://secure.flickr.com/photos/foam/14325222959/ ?maxwidth=450}} \\
 +
 +
  
 ==== The end ==== ==== The end ====
  
 === Wrap-up === === Wrap-up ===
 +
 +{{>https://secure.flickr.com/photos/foam/14325126990/}}
  
 Summary of the day, reflections about the experience: Summary of the day, reflections about the experience:
  • future_fabulators/xcoax_workshop.txt
  • Last modified: 2016-08-10 09:44
  • by nik