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future_fabulators:xcoax_workshop [2014-06-26 11:44] – maja | future_fabulators:xcoax_workshop [2014-06-26 19:55] – [Exploring the Present] maja | ||
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Think about the following categories: | Think about the following categories: | ||
* __Computing__, | * __Computing__, | ||
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+ | {{> | ||
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* __Art__, society and culture | * __Art__, society and culture | ||
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+ | {{> | ||
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* __Communication__, | * __Communication__, | ||
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* __The Other__, (x), nature, the environment | * __The Other__, (x), nature, the environment | ||
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=== Influence Clusters === | === Influence Clusters === | ||
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* The game continues with the next player putting down the first card (we did it anti-clockwise), | * The game continues with the next player putting down the first card (we did it anti-clockwise), | ||
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Emerging from a quick card game, the following clusters of change drivers were created: | Emerging from a quick card game, the following clusters of change drivers were created: | ||
- | * .. | + | {{: |
- | * .. | + | |
- | * .. | + | * Ubiquitous technology and design in environmental turbulence |
- | * .. | + | * In sickness and globalised health |
- | * .. | + | * Changing nature of work and public space |
+ | * Alternate states, beyond being human | ||
+ | * Embracing openness, renewable energy and sustainable mobility | ||
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+ | Based on these clusters, the facilitators created five [[xcoax_near_future|near future scenarios]] after the workshop. | ||
==== (Im)possible Futures ==== | ==== (Im)possible Futures ==== | ||
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* How would you describe what happens to the Third Culture in your scenario? | * How would you describe what happens to the Third Culture in your scenario? | ||
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=== Storyworlds === | === Storyworlds === | ||
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* the answer to the core question: **What does the third culture look like in your world?** | * the answer to the core question: **What does the third culture look like in your world?** | ||
- | {{> | + | {{> |
- | {{> | + | {{> |
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=== Postcards from the Future === | === Postcards from the Future === |