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game_prototyping [2008-07-17 12:00] 217.18.21.2game_prototyping [2008-07-17 12:23] 217.18.21.2
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   * Mature toolchain to simplify asset generation   * Mature toolchain to simplify asset generation
   * Ease of moving to a production engine   * Ease of moving to a production engine
 +
 +== Experimental gameplay ==
 +
 +http://www.experimentalgameplay.com/
 +
 +How to Prototype a Game in Under 7 Days: Tips and Tricks from 4 Grad Students Who Made Over 50 Games in 1 Semester 
 +http://www.gamasutra.com/features/20051026/gabler_01.shtml
 +
 +<blockquote>
 +A good rapid prototyper would realize that failure is ok! That's what prototyping is for, so go crazy! If you fail, there will be dozens more, and chances are, you'll learn something anyway. By embracing the possibility of failure, rewarding experimentation becomes possible.
 +</blockquote>
  
 == Online ==  == Online == 
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 Fluxus -> [[fluxus notes]] Fluxus -> [[fluxus notes]]
   * Fluxus is scripted in Scheme which is a good prototyping language   * Fluxus is scripted in Scheme which is a good prototyping language
-  * Deliberate perversion to games industry 'best practices'+  * Deliberate perversion of games industry 'best practices'
   * Not working on windows   * Not working on windows
-  * Difficult to install - big minus points +  * Difficult to install 
-  * Works best for fast graphics prototyping at this point (rather than gameplay prototyping) +  * Designed for fast graphics prototyping at this point rather than gameplay prototyping 
-  * Frisbee (functional reactive programming/animation in fluxusmight provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point.+  * Frisbee, which is a functional reactive programming/animation system for fluxusmight provide a much better, smaller, more creative way of writing games, but it's unproven (to me) and highly experimental at this point.
  
 PyGame -> http://www.pygame.org/news.html PyGame -> http://www.pygame.org/news.html
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 Virtools -> http://www.virtools.com/ Virtools -> http://www.virtools.com/
  
-Does online, visually programmed, and looks kinda perfect - just also kinda expensive.+Does online, visually programmed, and looks very suitable - just also kinda expensive.
  
 Unity -> http://unity3d.com/ Unity -> http://unity3d.com/
  • game_prototyping.txt
  • Last modified: 2008-07-18 08:30
  • by 81.188.78.24