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Good things for prototype systems:
Advantages:
Disadvantages:
processing → http://processing.org/
haxe (compiles to swf/js/…) → http://haxe.org/
Advantages:
Disadvantages:
Blender game engine → blender game engine notes
Fluxus → fluxus notes
PyGame → http://www.pygame.org/news.html
Mainly sprite based examples, there are some 3D games, but most seem to involve calling opengl commands wrapped in scheme, rather than a complete entity model (I might be wrong these days tho)
Blitz Basic → http://www.blitzbasic.com/ who make Blitz3D → http://www.blitzbasic.com/Products/blitz3d.php
Lots of games written in this, very popular in the indy game dev scene.
Virtools → http://www.virtools.com/
Does online, visually programmed, and looks very suitable - just also kinda expensive.
Unity → http://unity3d.com/
Panda3d → http://panda3d.org/