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groworld_design_200708 [2007-08-27 09:42] – 192.168.1.63 | groworld_design_200708 [2008-02-25 05:21] – nik | ||
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* technological and design solutions to ecological problems (as opposed to retrograding to cave-men) | * technological and design solutions to ecological problems (as opposed to retrograding to cave-men) | ||
- | + | __Guild for Reality Integrators and Generators__: | |
- | __Guild for Reality Integrators and Generators__: | + | |
* storytelling, | * storytelling, | ||
* bionics and human-plant interfaces | * bionics and human-plant interfaces | ||
* art and design in/of everyday life: | * art and design in/of everyday life: | ||
- | * synaesthetic situations, | + | * synaesthetic situations, |
* relational aesthetics | * relational aesthetics | ||
* nourishing arts | * nourishing arts | ||
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// | // | ||
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The diagram is discussed in the group, with everyone clarifying their entries and connections. Jointly the group looks for patterns and clusters of strong relationships, | The diagram is discussed in the group, with everyone clarifying their entries and connections. Jointly the group looks for patterns and clusters of strong relationships, | ||
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Visualise the character in a drawing, collage, photo... on one side of the character card. The back side of the card should include the name, description of the character, including its powers, qualities, etc. | Visualise the character in a drawing, collage, photo... on one side of the character card. The back side of the card should include the name, description of the character, including its powers, qualities, etc. | ||
- | **Result**: 6 character cards | + | **Result**: 6 character cards. See [[groworld characters]] |
At the end of the exercise, the group is gathered together for a short discussion. Each person describes the character, without mentioning the situation that the character represents. Others can ask questions and make suggestions. | At the end of the exercise, the group is gathered together for a short discussion. Each person describes the character, without mentioning the situation that the character represents. Others can ask questions and make suggestions. | ||
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* what picture of your world would you paint for it? | * what picture of your world would you paint for it? | ||
- | **Result**: a mixed media travelogue and an additional list of powers and weaknesses that the character gained during the travels | + | **Result**: a mixed media travelogue and an additional list of powers and weaknesses that the character gained during the travels. See [[groworld travelogues]] |
At the end of the exercise, the travelogues are presented to the group, character cards updated with new powers, and sites of travel noted. | At the end of the exercise, the travelogues are presented to the group, character cards updated with new powers, and sites of travel noted. | ||
/// something that might be good to do in the future is do some ' | /// something that might be good to do in the future is do some ' | ||
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First we split in two groups, later come together and connected all characters to each other. Depending on their resonances (physical, emotional, activities, scales...), different landscapes could be formed | First we split in two groups, later come together and connected all characters to each other. Depending on their resonances (physical, emotional, activities, scales...), different landscapes could be formed | ||
- | **Result**: diagrams of relationships and forces that shape the new reality. | + | **Result**: diagrams of relationships and forces that shape the new reality. |
**Homework**: | **Homework**: | ||
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==== Wednesday 20070822 ==== | ==== Wednesday 20070822 ==== | ||
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6. Make energy maps between the forces and the allies that change the shape of the constructed HR map. | 6. Make energy maps between the forces and the allies that change the shape of the constructed HR map. | ||
- | Results: | + | Results: |
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**Results**: | **Results**: | ||
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Make diagrams, storyboards and visualisations of places and situations in which the two worlds would meet. Discuss them with the group and look for similarities between the results: find common ' | Make diagrams, storyboards and visualisations of places and situations in which the two worlds would meet. Discuss them with the group and look for similarities between the results: find common ' | ||
- | **Results**: | + | **Results**: |
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**Results**: | **Results**: | ||
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**Task**: Evaluate the ideas and the process. Look at the feasibility of the ideas and the resources available. Define next steps and decide who will be responsible for them. | **Task**: Evaluate the ideas and the process. Look at the feasibility of the ideas and the resources available. Define next steps and decide who will be responsible for them. | ||
- | **Results**: | + | **Results**: |
===== Home sweet home ===== | ===== Home sweet home ===== |