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groworld_design_200708 [2007-08-27 09:42] 192.168.1.63groworld_design_200708 [2008-02-25 05:21] nik
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   * technological and design solutions to ecological problems (as opposed to retrograding to cave-men)   * technological and design solutions to ecological problems (as opposed to retrograding to cave-men)
  
- +__Guild for Reality Integrators and Generators__:  >> [[grig]]
-__Guild for Reality Integrators and Generators__: http://lib.fo.am/grig+
   * storytelling, alternate realities, magic   * storytelling, alternate realities, magic
   * bionics and human-plant interfaces   * bionics and human-plant interfaces
   * art and design in/of everyday life:   * art and design in/of everyday life:
-     * synaesthetic situations, skins+     * synaesthetic situations, skins
      * relational aesthetics      * relational aesthetics
      * nourishing arts      * nourishing arts
- 
  
 //**What's the plan for this week:**// //**What's the plan for this week:**//
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 The diagram is discussed in the group, with everyone clarifying their entries and connections. Jointly the group looks for patterns and clusters of strong relationships, mapping out places of dense and sparse connectivity The diagram is discussed in the group, with everyone clarifying their entries and connections. Jointly the group looks for patterns and clusters of strong relationships, mapping out places of dense and sparse connectivity
 +
  
  
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 Visualise the character in a drawing, collage, photo... on one side of the character card. The back side of the card should include the name, description of the character, including its powers, qualities, etc. Visualise the character in a drawing, collage, photo... on one side of the character card. The back side of the card should include the name, description of the character, including its powers, qualities, etc.
  
-**Result**: 6 character cards+**Result**: 6 character cards. See [[groworld characters]]
  
 At the end of the exercise, the group is gathered together for a short discussion. Each person describes the character, without mentioning the situation that the character represents. Others can ask questions and make suggestions. At the end of the exercise, the group is gathered together for a short discussion. Each person describes the character, without mentioning the situation that the character represents. Others can ask questions and make suggestions.
 +
 +
  
  
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   * what picture of your world would you paint for it?   * what picture of your world would you paint for it?
  
-**Result**: a mixed media travelogue and an additional list of powers and weaknesses that the character gained during the travels+**Result**: a mixed media travelogue and an additional list of powers and weaknesses that the character gained during the travels. See [[groworld travelogues]]
  
 At the end of the exercise, the travelogues are presented to the group, character cards updated with new powers, and sites of travel noted. At the end of the exercise, the travelogues are presented to the group, character cards updated with new powers, and sites of travel noted.
  
 /// something that might be good to do in the future is do some 'spying' tangental travel - digging out historical and contemporary reality generators and/or HPI examples) /// /// something that might be good to do in the future is do some 'spying' tangental travel - digging out historical and contemporary reality generators and/or HPI examples) ///
 +
 +
  
  
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 First we split in two groups, later come together and connected all characters to each other. Depending on their resonances (physical, emotional, activities, scales...), different landscapes could be formed First we split in two groups, later come together and connected all characters to each other. Depending on their resonances (physical, emotional, activities, scales...), different landscapes could be formed
  
-**Result**: diagrams of relationships and forces that shape the new reality.+**Result**: diagrams of relationships and forces that shape the new reality. See [[reality generation exercise]]
  
 **Homework**: Pick a region in the new reality in which you would like to start a garden. Bring an edible plant from your own world, whose seeds could propagate in this region. **Homework**: Pick a region in the new reality in which you would like to start a garden. Bring an edible plant from your own world, whose seeds could propagate in this region.
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 ==== Wednesday 20070822 ==== ==== Wednesday 20070822 ====
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 6. Make energy maps between the forces and the allies that change the shape of the constructed HR map. 6. Make energy maps between the forces and the allies that change the shape of the constructed HR map.
  
-Results: Force and energy diagrams, condensed HR diagram, Relational diagrams.+Results: Archetypes of forces shaping the human world, force and energy diagrams, condensed HR diagram, Relational diagrams. See [[groworld archetypes]] and [[energy mapping exercise]]
  
  
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 **Results**: A design guide to inform the next steps. **Results**: A design guide to inform the next steps.
 +
  
  
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 Make diagrams, storyboards and visualisations of places and situations in which the two worlds would meet. Discuss them with the group and look for similarities between the results: find common 'places' and 'activities' in which the realities are most likely to meet. Are there any clusters of activities or places that can be grouped? Make diagrams, storyboards and visualisations of places and situations in which the two worlds would meet. Discuss them with the group and look for similarities between the results: find common 'places' and 'activities' in which the realities are most likely to meet. Are there any clusters of activities or places that can be grouped?
  
-**Results**: charts, stories and illustrations representing the concrete situations in which the two worlds would meet. Diagrams of activities and places (and their clusters) of reality integration.+**Results**: charts, stories and illustrations representing the concrete situations in which the two worlds would meet. Diagrams of activities and places (and their clusters) of reality integration. See [[reality integration exercise]]
  
 ---- ----
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 **Results**: Sketches, diagrams, collages and stories describing several possible design directions. **Results**: Sketches, diagrams, collages and stories describing several possible design directions.
 +
  
  
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 **Task**: Evaluate the ideas and the process. Look at the feasibility of the ideas and the resources available. Define next steps and decide who will be responsible for them. **Task**: Evaluate the ideas and the process. Look at the feasibility of the ideas and the resources available. Define next steps and decide who will be responsible for them.
  
-**Results**: Clear next steps, learning what worked and what didn't.+**Results**: Clear next steps, learning what worked and what didn't. See [[groworld directions]]
  
 ===== Home sweet home ===== ===== Home sweet home =====
  • groworld_design_200708.txt
  • Last modified: 2008-02-25 05:28
  • by nik