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ict_art_connect_2014 [2014-05-12 11:21] – maja | ict_art_connect_2014 [2014-05-12 12:07] – [A few notes from the meeting] maja | ||
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* large mission - easy to get lost in, scientists can help with methodological rigour. the artists provide a large, long term vision that scientists might not dare to propose - a way not to stick to the brief. there should be an artist in every scientific project | * large mission - easy to get lost in, scientists can help with methodological rigour. the artists provide a large, long term vision that scientists might not dare to propose - a way not to stick to the brief. there should be an artist in every scientific project | ||
+ | Roger Torrenti (moderating a discussion) | ||
+ | * FP7: Creativity unit in CONNECT | ||
+ | * bringing engineers (and engineering to art schools | ||
+ | * how to bring the kind of thinking developed in art& | ||
+ | Luis Girao | ||
+ | ICT Art Connect study | ||
+ | * artists as researchers: | ||
+ | * people combining art & ict in one person | ||
+ | * quotes by Roger and Frank Malina - art & science collaborations to increase well-being of human beings in all their complexity | ||
+ | * ICT & Art - instrumental for "post crisis" | ||
+ | * what methods, processes and instruments are needed? | ||
+ | * enaction distinguishes artistic from scientific practices - learning by doing, making as a thinking process; artists manipulate ict tools - this could become reproducible in technology | ||
+ | * artists are sensory beings - conscious and unconscious dialogues with society. | ||
+ | * artistic processes - methods for integration of subjectivity in the generation of knowledge | ||
+ | * art in the 20th century more critical, now more focused on ' | ||
+ | * Examples from Myron Krueger, Michael Naimark, Jeffrey Shaw, Golan Levin - artists are about 20 years ahead of the industry | ||
+ | * how can artists become more independent from funding? | ||
+ | * dangers of appropriation of techno-artistic work by corporations (e.g. arduino, pulsu(m) plantae by Leslie Garcia) | ||
+ | * EU has a vision where arts are much broader understood than elsewhere (e.g. Ars Electronica distinguishing the Linux founder with an artistic Prix) | ||
+ | * Event in September in BOZAR with iMinds & Artshare | ||
+ | * developing a website as an online platform for connections between ICT and art (http:// | ||
+ | |||
+ | Ralph Dum, project officer ICT&Art Connect | ||
+ | |||
+ | * The initial question was: why art? | ||
+ | * difficult question - instrumentalisation etc. | ||
+ | * to create innovative products? not tech but creativity driven | ||
+ | * how can artists contribute to innovation in EU? Human dimension, multiple worlds… | ||
+ | * science, arts and technology connected through physical artefacts (functionality, | ||
+ | * links art & science - common: curiosity & serendipity | ||
+ | * (social) change, communicate, | ||
+ | * artistic works in ICT&Art showed why is art important in the context of technology - e.g. big data, augmented reality, crowd (collective awareness, participation), | ||
+ | * EC: inclusion of artists in residence in different objectives: projects in IOT (internet of things), and other projects in Horizon 2020 - should become a standard practice in EC projects; dedicated call to ICT & Art (but for the time being it isn’t an evident choice… now still trying to find a rationale and see what is possible) | ||
+ | * important to have residencies on both sides - discussions with EACEA needed to see how scientists could work in arts organisations | ||
+ | * next step: artists a more central role in scientific practices | ||
+ | |||
+ | |||
+ | Yulia Matskevich (Brunel Univeristy) | ||
+ | * results went beyond wildest expectations | ||
+ | * where are we now and look towards the future | ||
+ | * started at the EU cultural forum, Robert Madelin and Ralph Dum from DG Connect supported the initial ideas | ||
+ | * 12 months: 11 events, 19 residencies + 15 external events | ||
+ | * bringing together communities | ||
+ | * learning a lot about existing issues | ||
+ | * testimonials… | ||
+ | * what art brings to ict: critical engagement and reflection & testing of tech, co-creation, | ||
+ | * what’s needed: more coordination & support, funding, infrastructure, | ||
+ | |||
+ | later -> @_foam Toyhacking workshop and exhibition. | ||
=== misc. & various === | === misc. & various === | ||
* [[wp>The Two Cultures]] and [[http:// | * [[wp>The Two Cultures]] and [[http:// | ||
+ | * http:// | ||