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ict_art_connect_2014 [2014-05-12 10:16] – Page name changed from ict_art_connect to ict_art_connect_2014 nik | ict_art_connect_2014 [2015-05-20 10:57] (current) – nik | ||
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==== ICT Art Connect 2014-05-12==== | ==== ICT Art Connect 2014-05-12==== | ||
- | Artist & technologist partnerships from across Europe will come together to share outcomes instigated through their participation in the project and to showcase both work and ideas from their projects so far. It will offer the opportunity to meet the creators, experience some of their work and to challenge ideas and perceptions on the future connections between Art and Technology. | + | "Artist & technologist partnerships from across Europe will come together to share outcomes instigated through their participation in the project and to showcase both work and ideas from their projects so far. It will offer the opportunity to meet the creators, experience some of their work and to challenge ideas and perceptions on the future connections between Art and Technology." |
- | {{>https:// | + | * More about [[http:// |
+ | * overview at http:// | ||
+ | |||
+ | {{>http:// | ||
\\ | \\ | ||
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Maja Kuzmanovic from FoAM | Maja Kuzmanovic from FoAM | ||
- | + | * Transcript of the talk at [[foam at ict art connect]]. | |
- | Transcript of the talk on [[foam_at_ict_art_connect]]. | + | |
Svetlana from Black Cube collective | Svetlana from Black Cube collective | ||
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* what is the dialogue about giving away personal data | * what is the dialogue about giving away personal data | ||
* ' | * ' | ||
- | * www.dataethics.org | + | * http://www.dataethics.org |
Hacking choreography 2.0 | Hacking choreography 2.0 | ||
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* IOT - sensors separate from visualisation | * IOT - sensors separate from visualisation | ||
- | crowd control | + | KrowdKontrol |
* improv, creating decisions in the moment | * improv, creating decisions in the moment | ||
* crowds - how can you interact with the performance | * crowds - how can you interact with the performance | ||
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+ | |||
+ | Dr Camille Baker Brunel University | ||
+ | Summary of the project | ||
+ | * different matchmaking events, with different audiences and approaches | ||
+ | |||
+ | Themes that emerged from the project: | ||
+ | * need for infrastructure to support ICT&Art collaborations (collaborative centres, sustainable platforms, hubs, matchmaking events | ||
+ | * funding - more diversified and flexible | ||
+ | * open ended projects (as opposed to working towards a particular outcome) | ||
+ | * need for access - funding, domain specific information, | ||
+ | * sustainability and dissemination | ||
+ | * training | ||
+ | * communication & support | ||
+ | * transparency | ||
+ | * collaboration, | ||
+ | |||
+ | |||
+ | Lucas Evers Waag Society | ||
+ | Process, challenges and recommendations | ||
+ | * process from open calls to pilot projects | ||
+ | * diversity of projects | ||
+ | * challenges: time, developing confidence, learning the methodologies and language, financial restrictions, | ||
+ | * recommendations: | ||
+ | |||
+ | |||
+ | Marta Arniani (Sigma Orionis), Svetlana Kondakova (Black Cube Collective), | ||
+ | |||
+ | Recommendations and legacy of the project | ||
+ | * engage artists in the whole process: art interrogating research questions | ||
+ | * frameworks to involve a large number of different stakeholders | ||
+ | * education | ||
+ | * identifying relevant meeting spots | ||
+ | * regional diversity… | ||
+ | * mentoring with mentors external to the project | ||
+ | * matchmaking worked very well, should continue. perhaps more targeted and have other disciplines except art & ICT | ||
+ | * languages: it is necessary to keep specialist languages (scientists must have a way to talk about deep details, artists look more at horizontal scanning, both need to find a way to talk to citizens) | ||
+ | * large mission - easy to get lost in, scientists can help with methodological rigour. the artists provide a large, long term vision that scientists might not dare to propose - a way not to stick to the brief. there should be an artist in every scientific project | ||
+ | |||
+ | Roger Torrenti (moderating a discussion) | ||
+ | |||
+ | * FP7: Creativity unit in DG CONNECT | ||
+ | * bringing engineers (and engineering) into art schools (ref. Strathclyde) | ||
+ | * how to bring the kind of thinking developed in art& | ||
+ | |||
+ | Luis Girao | ||
+ | |||
+ | ICT Art Connect study | ||
+ | * artists as researchers: | ||
+ | * people combining art & ict in one person | ||
+ | * quotes by Roger and Frank Malina - art & science collaborations to increase well-being of human beings in all their complexity | ||
+ | * ICT & Art - instrumental for "post crisis" | ||
+ | * what methods, processes and instruments are needed? | ||
+ | * enaction distinguishes artistic from scientific practices - learning by doing, making as a thinking process; artists manipulate ict tools - this could become reproducible in technology | ||
+ | * artists are sensory beings - conscious and unconscious dialogues with society. | ||
+ | * artistic processes - methods for integration of subjectivity in the generation of knowledge | ||
+ | * art in the 20th century more critical, now more focused on ' | ||
+ | * Examples from Myron Krueger, Michael Naimark, Jeffrey Shaw, Golan Levin - artists are about 20 years ahead of the industry | ||
+ | * how can artists become more independent from funding? | ||
+ | * dangers of appropriation of techno-artistic work by corporations (e.g. arduino, pulsu(m) plantae by Leslie Garcia) | ||
+ | * EU has a vision where arts are much broader understood than elsewhere (e.g. Ars Electronica distinguishing the Linux founder with an artistic Prix) | ||
+ | * Event in September in BOZAR with iMinds & Artshare | ||
+ | * developing a website as an online platform for connections between ICT and art (http:// | ||
+ | |||
+ | Ralph Dum, project officer ICT&Art Connect | ||
+ | |||
+ | * The initial question was: why art? | ||
+ | * difficult question - instrumentalisation etc. | ||
+ | * to create innovative products? not tech but creativity driven | ||
+ | * how can artists contribute to innovation in EU? Human dimension, multiple worlds… | ||
+ | * science, arts and technology connected through physical artefacts (functionality, | ||
+ | * links art & science - common: curiosity & serendipity | ||
+ | * (social) change, communicate, | ||
+ | * artistic works in ICT&Art showed why is art important in the context of technology - e.g. big data, augmented reality, crowd (collective awareness, participation), | ||
+ | * EC: inclusion of artists in residence in different objectives: projects in IOT (internet of things), and other projects in Horizon 2020 - should become a standard practice in EC projects; dedicated call to ICT & Art (but for the time being it isn’t an evident choice… now still trying to find a rationale and see what is possible) | ||
+ | * important to have residencies on both sides - discussions with EACEA needed to see how scientists could work in arts organisations | ||
+ | * next step: artists a more central role in scientific practices | ||
+ | |||
+ | |||
+ | Yulia Matskevich (Brunel Univeristy) | ||
+ | * results went beyond wildest expectations | ||
+ | * where are we now and look towards the future | ||
+ | * started at the EU cultural forum, Robert Madelin and Ralph Dum from DG Connect supported the initial ideas | ||
+ | * 12 months: 11 events, 19 residencies + 15 external events | ||
+ | * bringing together communities | ||
+ | * learning a lot about existing issues | ||
+ | * testimonials… | ||
+ | * what art brings to ict: critical engagement and reflection & testing of tech, co-creation, | ||
+ | * what’s needed: more coordination & support, funding, infrastructure, | ||
+ | |||
+ | later -> @_foam Toyhacking workshop and exhibition. | ||
+ | |||
+ | === misc. & various === | ||
+ | * [[wp>The Two Cultures]] and [[http:// | ||
+ | * http:// | ||