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M14 First Skeleton Companions : April 2009
D9.2. First skeleton companions M14 Result of completion of T9.1.2 Report, live experiment
Very sketchy ideas at this point, pending more information and getting hands dirty with ION. Will be pruned and solidified as more information is acquired.
Automatic Theatres
What:
Multiple interacting agents
Long term memory and personality based on fictional characters
Short term memory based on beginning of play
Audience participation
Why:
Audience familiar with characters
Could form a good benchmark for social interaction
How do they resolve interesting social situations
Start in the middle of a familiar story?
What happens after the story ends?
Further:
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Robot Macbeth
Robot Soap Operas
Alternative affective communication
What:
Why:
Uncanny valley
Remove the problem of simulating human expressions
The challenge of meeting the robot halfway in mutual understanding might be more engaging
Task of deciphering results in more implied/imagined content
People work together to try and understand
Further:
Modular programmable personalities
What:
Interface for easily configuring robots
At the software level
Reconfigurable layer 2 ↔ layer 3
Need some common goal, or competition
Why:
Suspicion that the attachment gained by having a role in the design of a robot is greater than a finely tuned system (or even a system which works)
Present the internals of the system to the user in some clear manner
Further: