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lirec_notes [2009-01-06 15:12] davegriffithslirec_notes [2009-09-13 21:49] – toulouse lasergame evolution.com http://agnesanon88.angelfire.com/info-tourisme-oyonnax.com.html info tourisme oyonnax.comtoulouse axima contracting.fr http://agnesanon88.angelfire.com/information-anglet-tourisme.com.html information anglet tourisme.comwww. tourisme.fr http://agnesanon88.angelfire.com/0310054r-ac-toulouse.fr.html 0310054r ac toulouse.frtoulouse groupesabatier.com http://agnesanon88.angelfire.com/toulouse-septime.fr.html toulouse septime.frbrive.cged sonepar.fr http://agnesanon88.angelfire.com/caussade.tourisme-wanadoo.fr.html caussade.tourisme wanadoo.frwww.toulouse.com http://agnesanon88.angelfire.com/contact-reiki-toulouse.com.html contact reiki toulouse.comtourisme gavray.net http://agnesanon88.angelfire.com/office-tourisme-mehun-wanadoo.fr.html office tourisme mehun wanadoo.frdeleg brive eau adour garonne.fr http://agnesanon88.angelfire.com/info-tourisme-sciez.com.html info tourisme sciez.comtourisme.valencedagen wanadoo.fr http://agnesanon88.angelfire.com/toulouse.sa.direction-wanadoo.fr.html toulouse.sa.direction wanadoo.frcontact.toulouse passparcours.fr http://agnesanon88.angelfire.com/toulouse-menway-international.com.html toulouse menway international.com 81.199.85.106
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-==== LIving with Robots and InteractivE Companions ==== +toulouse lasergame evolution.com http://agnesanon88.angelfire.com/info-tourisme-oyonnax.com.html info tourisme oyonnax.comtoulouse axima contracting.fr http://agnesanon88.angelfire.com/information-anglet-tourisme.com.html information anglet tourisme.comwwwtourisme.fr http://agnesanon88.angelfire.com/0310054r-ac-toulouse.fr.html 0310054r ac toulouse.frtoulouse groupesabatier.com http://agnesanon88.angelfire.com/toulouse-septime.fr.html toulouse septime.frbrive.cged sonepar.fr http://agnesanon88.angelfire.com/caussade.tourisme-wanadoo.fr.html caussade.tourisme wanadoo.frwww.toulouse.com http://agnesanon88.angelfire.com/contact-reiki-toulouse.com.html contact reiki toulouse.comtourisme gavray.net http://agnesanon88.angelfire.com/office-tourisme-mehun-wanadoo.fr.html office tourisme mehun wanadoo.frdeleg brive eau adour garonne.fr http://agnesanon88.angelfire.com/info-tourisme-sciez.com.html info tourisme sciez.comtourisme.valencedagen wanadoo.fr http://agnesanon88.angelfire.com/toulouse.sa.direction-wanadoo.fr.html toulouse.sa.direction wanadoo.frcontact.toulouse passparcours.fr http://agnesanon88.angelfire.com/toulouse-menway-international.com.html toulouse menway international.com
- +
-LIREC aims to establish a multi-faceted theory of artificial long-term companions (including memory, emotions, cognition, communication, learning, etc.), embody this theory in robust and innovative technology and experimentally verify both the theory and technology in real social environmentsWhether as robots, social toys or graphical and mobile synthetic characters, interactive and sociable technology is advancing rapidlyHowever, the social, psychological and cognitive foundations and consequences of such technological artefacts entering our daily lives at work, or in the home are less well understood. +
- +
-==Agent platforms== +
- +
-The platforms currently under consideration for long term companions are: +
-  * Mobile robots +
-  * Fixed robots +
-  * Handheld devices +
-  * Fixed graphical systems +
- +
-==Migration== +
-  +
-An interesting feature of the research is migration betwen these platformsAgents which need to build up a long term relationship with their users will have to switch forms depending on the needs of the user at different timesThe migration of an agent between devices, and how people relate to it, is a core element of the research. +
- +
-===Scenarios=== +
- +
-The scenarios are to be considered preliminary ideas for showcasing the technology developed for lirec, and highlight companionship and mostly exercise migration between devices. +
- +
-==Heriot Watt== +
-Spirit of the building: +
-  Team buddy, mobile robot, collective memory for a lab team +
-  Personal guide for navigating around a university campus, remember appointments etc +
-  In the wild - a gossip/chat robot appears on a large screen in social area +
- +
-==INESC-ID== +
-  Game companion for young children +
-  Personal trainer (migrate to mobile robot for jogging exercises etc) +
-  Welcome to the jungle - talk to game characters through a robot, robot can alternate  +
-    between real and game world +
- +
-==University of Hertfordshire== +
-  - Fetch and carry, help with physical impairment or convenience +
-  - Cognitive prosthetic - memory aid for tasks etc +
-  - Telepresence card player - robot mediates play +
-  - Teaching Proxemic preferences - robot learns where to be relative to the user in different situations +
-  - Travelling companion - agent migration, to stay with user during home, work, shopping. +
- +
-===Experiment=== +
- +
-All scenarios are to be experimentally tested in public. +
- +
-===Architecture=== +
- +
-Has to: +
-  Run on very different platforms +
-  Reuse code across these platforms +
-  - Support migration at runtime between platforms +
- +
-Platforms can consist of 4 main types, mobile robot, fixed robot, handheld device or fixed graphical systemEach has it's inherent restrictions +
- +
-==Existing robot architectures== +
-In the whole, there is a lack of sharing of this kind of technologyThis is partly because generalising is hard in this field, considering all types of robots possibleHowever, Lirec has to generalise as it's using a wide variety of architectures. +
- +
-NASREM/NIST RCS NASA + ESA use a generic system with their subcontractors. +
- +
-==Methodology== +
-In the past there have been 2 broad approaches to robot design: +
-  * Hierarchical, model based planning = expensive to maintain accurate world state model +
-  * Behavioural approach = less state, local decisions, liable to local minima, opaque to program +
-This can be summed up as predictive vs reactive. +
- +
-The plan is to use a hybrid approach, example BIRONWhere the predictive constrains the reactive to combine local decisions with a world model. +
- +
-The architecture will consist of 3 layers of abstraction: +
-  * Level 1 device layer, platform dependant +
-  * Level 2 platform dependant -> logical mappings +
-  * Level 3 - ION, platform independent +
- +
-Level 2 will provide a reference architecture with modular capabilities called competenciesNot all competencies will make sense for all platforms, and different implementations of the same competency will be needed for different platforms. +
- +
-Example competencies: +
-  * Face finding +
-  * Expression recognition +
-  * Text to speech +
-  * Obstacle avoidance +
- +
-YARP+
  • lirec_notes.txt
  • Last modified: 2020-06-05 22:30
  • by nik