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lirec_notes [2009-01-08 10:35] – 86.166.165.142 | lirec_notes [2009-02-23 15:37] – davegriffiths | ||
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- | ==== LIving with Robots and InteractivE Companions ==== | + | ====== LIving with Robots and InteractivE Companions |
< | < | ||
http:// | http:// | ||
+ | See also [[Project Lirec]] | ||
- | ==Agent platforms== | + | =====Theory===== |
+ | |||
+ | * [[Models of Social Intelligence]] | ||
+ | * [[Theory of Mind in Robotics]] | ||
+ | |||
+ | =====Ethics===== | ||
+ | |||
+ | * [[Lirec Ethical Issues]] | ||
+ | |||
+ | =====Architecture===== | ||
+ | |||
+ | See [[Lirec Architecture]] for an overview of the planned technical structure of the project. | ||
+ | [[Yet Another Robot Platform]] is part of/ | ||
+ | |||
+ | =====Agent platforms===== | ||
The platforms currently under consideration for long term companions are: | The platforms currently under consideration for long term companions are: | ||
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* Fixed graphical systems | * Fixed graphical systems | ||
- | ==Migration== | + | =====Migration===== |
An interesting feature of the research is migration between these platforms. Agents which need to build up a long term relationship with their users will have to switch forms depending on the needs of the user at different times. The migration of an agent between devices, and how people relate to it, is a core element of the research. | An interesting feature of the research is migration between these platforms. Agents which need to build up a long term relationship with their users will have to switch forms depending on the needs of the user at different times. The migration of an agent between devices, and how people relate to it, is a core element of the research. | ||
- | ===Scenarios=== | + | =====Scenarios===== |
In order to test and showcase the technology developed for Lirec, several scenarios have been designed to promote companionship. These scenarios are shared between three of the research partners. | In order to test and showcase the technology developed for Lirec, several scenarios have been designed to promote companionship. These scenarios are shared between three of the research partners. | ||
- | ==Heriot Watt== | + | ====Heriot Watt==== |
Spirit of the building: | Spirit of the building: | ||
- Team buddy, a mobile robot/ | - Team buddy, a mobile robot/ | ||
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- In the wild - a gossip/chat robot - appears on a large screen in a social area | - In the wild - a gossip/chat robot - appears on a large screen in a social area | ||
- | ==INESC-ID== | + | ====INESC-ID==== |
- Game companion for young children | - Game companion for young children | ||
- Personal trainer - which can migrate to mobile robot for jogging exercises | - Personal trainer - which can migrate to mobile robot for jogging exercises | ||
- Welcome to the jungle - talk to game characters through a robot which can alternate between real and game world | - Welcome to the jungle - talk to game characters through a robot which can alternate between real and game world | ||
- | ==The University of Hertfordshire== | + | ====The University of Hertfordshire==== |
- Fetch and carry, to help with physical impairment or provide convenience | - Fetch and carry, to help with physical impairment or provide convenience | ||
- Cognitive prosthetic - memory aid for tasks | - Cognitive prosthetic - memory aid for tasks | ||
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- Travelling companion - agent migration, to stay with user during home, work, shopping | - Travelling companion - agent migration, to stay with user during home, work, shopping | ||
- | ===Experimental testing=== | + | =====Experimental testing===== |
All scenarios developed are to be experimentally tested and showcased to the public. | All scenarios developed are to be experimentally tested and showcased to the public. | ||
- | ===Architecture=== | + | TODO |
- | The technology developed for Lirec is shared between the research partners, and has to: | + | =====Software===== |
- | - Run on very different platforms | + | |
- | - Reuse code across these platforms | + | |
- | - Support migration at runtime between platforms | + | |
- | ==Existing robot architectures== | + | * [[lirec: |
- | In the whole, there has historically been a lack of sharing of this kind of technology. This is partly because generalising is hard, considering all types of robots and implementations possible. However, Lirec has to generalise as it's using a wide variety of platforms and needs to share as much as possible. | + | * [[lirec: |
+ | * [[lirec: | ||
- | While some existing architectures are available, none of them address the needs of Lirec, given the focus is: | + | =====Meeting notes===== |
- | - Long term companionship rather than solving a purely technical problem | + | |
- | - Working across different platforms | + | |
- | ==Methodology== | + | =====Links===== |
- | In the past there have been 2 broad approaches to [[robot design]]: | + | |
- | * Hierarchical, | + | |
- | * Behavioural approach | + | |
- | This can be summed up as " | + | |
- | The plan is to use a hybrid approach, example | + | [[Lirec Work Packages]] |
- | + | ||
- | The architecture will consist of 3 layers of abstraction: | + | |
- | * Level 1 - The device layer, hardware drivers | + | |
- | * Level 2 - platform dependant -> logical mappings | + | |
- | * Level 3 - ION, platform independent | + | |
- | + | ||
- | Level 2 will provide a reference architecture with modular capabilities called competencies. Not all competencies will make sense for all platforms, and different implementations of the same competency will be needed for different platforms. | + | |
- | Competencies table | ||
- | ^ Actuation ^^^^ Sensing ^^^^^^ | ||
- | | **Speech/ | ||
- | | Text to speech | Gesture execution | Move limb | Grasp/Place object | User recognition | Face detection | Speech recogn | Localization | Obstacle avoidance | Battery status | | ||
- | | Non-verbal sounds | Lip sync | Follow person | | Obj recognition | Gesture recognition (simple set) | Non-verbal sounds | Locate person | Locate obj | Competence execution monitoring | | ||
- | | | Facial expression | Path planning | | | Emotion recognition (simple set) | | | User proximic distance sensing/ | ||
- | | | | Gaze/head movement | | | Body tracking | | | | | | ||
- | | | | Expressive behaviour | | | | | | | | | ||
- | |||
- | Some competencies are dependant on others, such as facial expression which will require a face detection competency to operate. The computer vision competencies are to be concentrated on at first. | ||
- | |||
- | ==Links== | ||
- | |||
- | [[Lirec Work Packages]] | ||
[[http:// | [[http:// | ||