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luminous:making_things_speak_for_themselves

Making things speak for themselves

Notes from a session during the luminous green workshop 31st July 2008

Session participants

(your name here)

Towards a Luminous Green

  • if objects could speak for themselves we could/should…
    • be able to make more informed decisions (“truth” made accessible - providing the objects don't lie.)
    • give a voice to the oppressed objects

How?

  • Actor-Network theory as a first mapping in design process…
  • Ethnography as applied/situated research
  • Design Noir methodology. representing the outsider as 'a predictor' of the future

Examples

  • Objects that 'tell' stories, or are part of a larger story
    • 'NEWater' in singapore. purified waste water, not so popular, used mainly for cleaning now.
    • French wine sold in USA have labels telling the story of the wine/winery. This is assumed to be tacit knowledge in France.
  • 'Milk Project' some reflection on a networked backstory. Dutch cheese from latvian milk.
  • 'Feral Trade' autonomous exchange network based on social relations and parasitic transport.

References

  • Hutton
  • Dunne & Ruby
luminous/making_things_speak_for_themselves.txt · Last modified: 2008/08/04 12:06 by 165.21.154.117