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machine_wilderness_glossary [2016-06-30 08:28] – theunkarelse | machine_wilderness_glossary [2016-06-30 08:31] – theunkarelse | ||
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**biorobotics** a study of how to make robots that emulate or simulate living biological organisms mechanically or chemically\\ | **biorobotics** a study of how to make robots that emulate or simulate living biological organisms mechanically or chemically\\ | ||
- | |||
- | case study / proof of concept / prototype\\ | ||
**computational overhang** refers to any situation in which new algorithms can suddenly and dramatically exploit existing computational power far more efficiently than before\\ | **computational overhang** refers to any situation in which new algorithms can suddenly and dramatically exploit existing computational power far more efficiently than before\\ | ||
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**forward chaining** a process in which events or received data are considered by an entity to intelligently adapt its behaviour\\ | **forward chaining** a process in which events or received data are considered by an entity to intelligently adapt its behaviour\\ | ||
+ | |||
+ | **habitat**\\ | ||
**hypermorphosis**\\ | **hypermorphosis**\\ | ||
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**population enrichment** a population is studied before and after addition of | **population enrichment** a population is studied before and after addition of | ||
individuals\\ | individuals\\ | ||
+ | |||
+ | **prototype**\\ | ||
**qualia**\\ | **qualia**\\ |