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machine_wilderness_symposium [2015-11-03 08:40] – maja | machine_wilderness_symposium [2015-11-03 09:16] – maja | ||
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=== Theun Karelse === | === Theun Karelse === | ||
- | * ISEA 2012 (Andrea Polli) - Ron Horvath in the 1960 (cultural geographer) - wrote about machines in a negative way: machines are dumb, wilderness is a mess. this event - more positive approach | + | * The term Machine Wilderness comes from the title of [[http:// |
- | * design from an environment - machine not easy to distinguish from its environment, | + | [[http:// |
- | + | ||
- | Augmented ecology | + | |
1. how to transform GPS tags on animals to make much richer meanings (Microsoft: Technology for nature - individuals and groups; facebook for herds, anchor point for drones - hybrid ecology) | 1. how to transform GPS tags on animals to make much richer meanings (Microsoft: Technology for nature - individuals and groups; facebook for herds, anchor point for drones - hybrid ecology) | ||
* danger - cyberpoaching - panna-211 (panna tiger in a reserve in india), don’t share photos from safaris, poachers can track the animals | * danger - cyberpoaching - panna-211 (panna tiger in a reserve in india), don’t share photos from safaris, poachers can track the animals | ||
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2. Ecological Robotics | 2. Ecological Robotics | ||
* Daan van Dijk Darpa 2013, COTSBot (management of invasive starfish), Robird (management - scares birds away from Schiphol), TumbleWeed bot (based on plant movement - drifts, blows through the desert and collects environmental data), SwarmFarming (using robots for agriculture) | * Daan van Dijk Darpa 2013, COTSBot (management of invasive starfish), Robird (management - scares birds away from Schiphol), TumbleWeed bot (based on plant movement - drifts, blows through the desert and collects environmental data), SwarmFarming (using robots for agriculture) | ||
- | * Biocarbon engineering | + | * Biocarbon engineering |
* Rainforest connect - conservation using 2nd hand phones - they listen for the sound of chainsaws, and report - monitoring | * Rainforest connect - conservation using 2nd hand phones - they listen for the sound of chainsaws, and report - monitoring | ||
* MyBionicBird | * MyBionicBird | ||
* Compostable Drones - how do we deal with lifespan of tech in landscapes | * Compostable Drones - how do we deal with lifespan of tech in landscapes | ||
- | * AI: mind (thinking machines) + bodies (acting machines) + environment | + | * AI: mind (thinking machines) + bodies (acting machines) + environment |
- | Designing | + | Designing |
- | * starting from processes in the environment, | + | * processes in the environment, |
- | * starting from local habitats | + | * local habitats |
* diverse knowledge systems | * diverse knowledge systems | ||
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=== Erik de Jong === | === Erik de Jong === | ||
- | Prof at the UVA & Artis | + | Prof at the UVA & [[http:// |
" | " | ||
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* e.g. exhibition of microbes & micro-organisms | * e.g. exhibition of microbes & micro-organisms | ||
- | * Het Groote Museum first museum in NL (1852) - in the future, a museum, a workplace for the antropocene (started in 1600 - colonialism, | + | * Het [[http:// |
* E. Wilson "the artificial new environment into which technology has catapulted humanity" | * E. Wilson "the artificial new environment into which technology has catapulted humanity" | ||
* wilderness = 1st nature, cultural landscape (agriculture) - 2nd nature, designed nature (gardens, urban environments) - 3rd nature | * wilderness = 1st nature, cultural landscape (agriculture) - 2nd nature, designed nature (gardens, urban environments) - 3rd nature | ||
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How technologies opened up our experience of landscapes? | How technologies opened up our experience of landscapes? | ||
- | * Nature is thought to be a healing experience, while cities and technologies are thought of as being alienating - inherited from the romantic era (??) | + | * Nature is thought to be a healing experience, while cities and technologies are thought of as being alienating - inherited from the romantic era (for an opposing view see [[http:// |
- | * " | + | * " |
+ | * See the [[https:// | ||
+ | * " | ||
* 19th ct - transport technology (train, etc.) - a revolution of how we experienced landscapes; | * 19th ct - transport technology (train, etc.) - a revolution of how we experienced landscapes; | ||
- | * "railway spine" | + | * [[https:// |
- | * fairground attraction - simulation of a train/boat experience, fair ground | + | * learning to cope with the phenomenon of speed and technology which hasn’t been integrated into daily life; 19th ct - hysteria, 20th ct. alien abductions, multiple personality disorders - symptoms are real, causes uncertain |
+ | * fairground attraction - simulation of a train/boat experience | ||
* Victor Hugo - description of his train journeys " | * Victor Hugo - description of his train journeys " | ||
* Futurists - depicting speed and velocity, buildings start to dance, people flashing by, ' | * Futurists - depicting speed and velocity, buildings start to dance, people flashing by, ' | ||
* 20ct - car, monument to a car race - it alienated people from the central, static perspective, | * 20ct - car, monument to a car race - it alienated people from the central, static perspective, | ||
- | * Ballard | + | * Futurist Giacomo Balla - attempting to change perspective and coin new imaginaries for speed - we needed to re-normalise our senses - images and sounds help us cope with the new experiences… |
+ | |||
+ | < | ||
* pop-art - streaks in comics - speeding cars | * pop-art - streaks in comics - speeding cars | ||
* zootrope - suggesting movement, children’s toys, artistic expression, scientific simulation of birds in flight (Max Ernst) - disclosing the world by means of technology changes our perception and sensory experience | * zootrope - suggesting movement, children’s toys, artistic expression, scientific simulation of birds in flight (Max Ernst) - disclosing the world by means of technology changes our perception and sensory experience | ||
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* " | * " | ||
* technology in a landscape - should be sublime - regeneration, | * technology in a landscape - should be sublime - regeneration, | ||
- | * ("any sufficiently advanced technology is indistinguishable from nature" | ||
* fluctuating results, hidden technology, embodied experience - with " | * fluctuating results, hidden technology, embodied experience - with " | ||
* flexible/ | * flexible/ | ||
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* it isn’t so obvious to understand what is missing from our landscapes (e.g. missing elephants in EU forests; indigenous farming in America - to Europeans it looked like wilderness) | * it isn’t so obvious to understand what is missing from our landscapes (e.g. missing elephants in EU forests; indigenous farming in America - to Europeans it looked like wilderness) | ||
* First: find out how you as a person connect with a landscape; feeling the sweat and pain of the landscape (observe, then interact) | * First: find out how you as a person connect with a landscape; feeling the sweat and pain of the landscape (observe, then interact) | ||
+ | * [[http:// | ||
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