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| - | ==== Game On Experiment ==== | + | ==== Game On! Experiment ==== |
| - | (an experiment from the [[workshop_201503|March workshop]]) | + | (an [[experiment]] from the [[workshop_201503|March workshop]]) |
| ===Hypothesis / Challenge=== | ===Hypothesis / Challenge=== | ||
| Line 9: | Line 9: | ||
| ===Experiment design=== | ===Experiment design=== | ||
| - | {{>https:// | + | {{>http:// |
| [[https:// | [[https:// | ||
| Line 17: | Line 17: | ||
| design steps; | design steps; | ||
| - | | + | |
| - | * survey existing simulations and work related to simulations of EU legislative process | + | * survey existing simulations and work related to simulations of EU legislative process |
| - | * design a simulation (based on the results of first step) | + | * design a simulation (based on the results of first step) |
| - | * play simulation (with various strategies, etc) possibly updating the design | + | * play simulation (with various strategies, etc) possibly updating the design |
| - | * document analyse games | + | * document analyse games |
| needs; | needs; | ||
| - | | + | |
| - | * simulation design | + | * simulation design |
| - | * recruit players | + | * recruit players |
| - | * players | + | * players |
| - | * documenting game iterations | + | * documenting game iterations |
| - | * evaluate strategies | + | * evaluate strategies |
| + | |||
| + | offers | ||
| + | * SL: analysis | ||
| + | * SL: knowledge regarding step 1 | ||
| + | * ?: brainstorming | ||
| + | * MVL: the voting guy - cities | ||
| + | * MVL: coalition building & outreach | ||
| + | * ?: recruit potential players | ||
| + | * ?: oceans world bank as example | ||
| + | * catarina: help review game desing and rules | ||
| + | * foam: contact with game designers | ||
| + | * amy: help find players and be a sounding board | ||
| ===Progress=== | ===Progress=== | ||
| + | |||
| + | * **27 Mar** - conference call between Louisa, Sandy, Amber, Dave. Sandy to come up with a summary of legal processes in policy decision making. | ||
| + | * **Notes** on the EU law-making process if the Habitats Directive is opened up for change can be found at [[Habitats Directive notes]] | ||
| + | * **Draft** for an EU policy game can be found at [[EU policy game notes]] | ||
| + | * **14 Apr** - Mock- up board and potential game-play drafted and sent to Louise and Sandy | ||
| + | * **30 Apr** - phone meeting between Louisa, Sandy, Amber to clarify misunderstandings, | ||
| + | |||
| + | **Examples** | ||
| + | |||
| + | Lots of examples here: http:// | ||
| + | |||
| + | The great historical example of a game that allows you to explore a political situation is the original version of Monopoly made by Elizabeth Magie in 1904: | ||
| + | http:// | ||
| + | |||
| + | Board games in US government: | ||
| + | |||
| + | < | ||
| + | </ | ||
| + | |||
| + | < | ||
| + | </ | ||
| + | |||
| + | http:// | ||
| + | |||
| + | ' | ||
| + | with 60 locations representing events spread out over a growing season. | ||
| + | |||
| + | Here are some examples: | ||
| + | http:// | ||
| + | |||
| + | Dave was on the advisory panel for the project and at the end we made a mobile version for wider dissemination: | ||
| + | https:// | ||
| + | |||
| + | 'Naked on Pluto' was a political satire we made that explores online privacy via a facebook game. We also used this in lots of workshops with students allowing them to study these issues in depth and it won the 2011 Vida award: | ||
| + | https:// | ||
| + | |||
| + | "Eat It!" was the board game about supermarkets and small local markets by Selena Savic. All I can find online about it now is this photo I took: http:// | ||
| + | |||
| + | This was a territorial ' | ||
| + | |||
| + | I could see something like this representing the voting intention of members of parliament, perhaps changes driven with a more sequential board representing the progression of the legal process. | ||
| + | |||
| ===Results=== | ===Results=== | ||
| + | |||
| + | concluding notes at [[policy game development]] | ||