Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files==== Game On Experiment ==== (an [[experiment]] from the [[workshop_201503|March workshop]]) ===Hypothesis / Challenge=== "When is engaging the public the best way of changing the rules? and how?" https://www.flickr.com/photos/foam/16644385938/in/photostream/ ===Experiment design=== {{>https://www.flickr.com/photos/foam/16211976993/}} [[https://www.flickr.com/photos/foam/16211976993/|full size image]] To begin with, collecting examples of previous public engagements where public engagement did or didn't work (e.g. make poverty history, fish fight, whaling moratorium, ozone layer depletion, etc+) in some cases campaigns are not hung on the main issue, but use lateral issues. timing is very important (e.g. elections, public consultations) As an example or test case to use as the basis for our experiment, we would use the review of the Habitats and Wild birds directive. We will set up a game or simulation of the legislative process to compare different inputs, player engagement and outcomes. By running through several iterations of the game, different modes and timing of public engagment can be compared. design steps; * map existing legislative process into something like a flow-chart * survey existing simulations and work related to simulations of EU legislative process * design a simulation (based on the results of first step) * play simulation (with various strategies, etc) possibly updating the design * document analyse games needs; * knowledge of legislative process * simulation design * recruit players * players * documenting game iterations * evaluate strategies offers * SL: analysis * SL: knowledge regarding step 1 * ?: brainstorming * MVL: the voting guy - cities * MVL: coalition building & outreach * ?: recruit potential players * ?: oceans world bank as example * catarina: help review game desing and rules * foam: contact with game designers * amy: help find players and be a sounding board ===Progress=== http://www.economist.com/news/united-states/21599016-understand-war-american-officials-are-playing-board-games-war-games "One reason why board games are useful is that you can constantly tweak the rules to take account of new insights, says Timothy Wilkie of the National Defence University in Washington, DC." "During official gaming sessions, analysts peer over players’ shoulders and challenge their reasoning. Afterwards, they incorporate the insights gleaned into briefings for superiors." ===Results=== Please fill all the letters into the box to prove you're human. Please keep this field empty: SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International marine_colab/game_on_experiment.1426772458.txt.gz Last modified: 2015-03-19 13:40by davegriffiths