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marine_colab:game_on_experiment [2015-03-17 11:38] – nik | marine_colab:game_on_experiment [2017-01-24 11:47] (current) – old revision restored (2015/07/07 09:13) nik | ||
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- | ==== Game On Experiment ==== | + | ==== Game On! Experiment ==== |
- | (an experiment from the [[workshop_201503|March workshop]]) | + | (an [[experiment]] from the [[workshop_201503|March workshop]]) |
===Hypothesis / Challenge=== | ===Hypothesis / Challenge=== | ||
Line 9: | Line 9: | ||
===Experiment design=== | ===Experiment design=== | ||
- | {{>https:// | + | {{>http:// |
[[https:// | [[https:// | ||
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design steps; | design steps; | ||
- | | + | |
- | * survey existing simulations and work related to simulations of EU legislative process | + | * survey existing simulations and work related to simulations of EU legislative process |
- | * design a simulation (based on the results of first step) | + | * design a simulation (based on the results of first step) |
- | * play simulation (with various strategies, etc) possibly updating the design | + | * play simulation (with various strategies, etc) possibly updating the design |
- | * document analyse games | + | * document analyse games |
needs; | needs; | ||
- | | + | |
- | * simulation design | + | * simulation design |
- | * recruit players | + | * recruit players |
- | * players | + | * players |
- | * documenting game iterations | + | * documenting game iterations |
- | * evaluate strategies | + | * evaluate strategies |
+ | |||
+ | offers | ||
+ | * SL: analysis | ||
+ | * SL: knowledge regarding step 1 | ||
+ | * ?: brainstorming | ||
+ | * MVL: the voting guy - cities | ||
+ | * MVL: coalition building & outreach | ||
+ | * ?: recruit potential players | ||
+ | * ?: oceans world bank as example | ||
+ | * catarina: help review game desing and rules | ||
+ | * foam: contact with game designers | ||
+ | * amy: help find players and be a sounding board | ||
===Progress=== | ===Progress=== | ||
+ | |||
+ | * **27 Mar** - conference call between Louisa, Sandy, Amber, Dave. Sandy to come up with a summary of legal processes in policy decision making. | ||
+ | * **Notes** on the EU law-making process if the Habitats Directive is opened up for change can be found at [[Habitats Directive notes]] | ||
+ | * **Draft** for an EU policy game can be found at [[EU policy game notes]] | ||
+ | * **14 Apr** - Mock- up board and potential game-play drafted and sent to Louise and Sandy | ||
+ | * **30 Apr** - phone meeting between Louisa, Sandy, Amber to clarify misunderstandings, | ||
+ | |||
+ | **Examples** | ||
+ | |||
+ | Lots of examples here: http:// | ||
+ | |||
+ | The great historical example of a game that allows you to explore a political situation is the original version of Monopoly made by Elizabeth Magie in 1904: | ||
+ | http:// | ||
+ | |||
+ | Board games in US government: | ||
+ | |||
+ | < | ||
+ | </ | ||
+ | |||
+ | < | ||
+ | </ | ||
+ | |||
+ | http:// | ||
+ | |||
+ | ' | ||
+ | with 60 locations representing events spread out over a growing season. | ||
+ | |||
+ | Here are some examples: | ||
+ | http:// | ||
+ | |||
+ | Dave was on the advisory panel for the project and at the end we made a mobile version for wider dissemination: | ||
+ | https:// | ||
+ | |||
+ | 'Naked on Pluto' was a political satire we made that explores online privacy via a facebook game. We also used this in lots of workshops with students allowing them to study these issues in depth and it won the 2011 Vida award: | ||
+ | https:// | ||
+ | |||
+ | "Eat It!" was the board game about supermarkets and small local markets by Selena Savic. All I can find online about it now is this photo I took: http:// | ||
+ | |||
+ | This was a territorial ' | ||
+ | |||
+ | I could see something like this representing the voting intention of members of parliament, perhaps changes driven with a more sequential board representing the progression of the legal process. | ||
+ | |||
===Results=== | ===Results=== | ||
+ | |||
+ | concluding notes at [[policy game development]] | ||