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marine_colab:workshop_201507 [2015-08-19 10:44] – [Review of the experiments] nik | marine_colab:workshop_201507 [2015-09-17 11:36] – [Evaluation and Feedback about the Marine CoLAB so far] nik |
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===Game On!=== | ===Game On!=== |
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The **[[Game on]]** experiment in looking at way to get the public more involved in influencing decision making process, in particular habitats directive. The experiment involves developing a game (board or computer game) to test the ideas. | The **[[game_on_experiment|Game on]]** experiment is looking at way to get the public more involved in influencing decision making process, in particular habitats directive. The experiment involves developing a game (board or computer game) to test the ideas. |
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The intitial conclusion is that it probably wouldn't help that much with specific issues, which led to a new hypothesis; | The intitial conclusion is that it probably wouldn't help that much with specific issues, which led to a new hypothesis; |
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==== Evaluation and Feedback about the Marine CoLAB so far=== | ==== Evaluation and Feedback about the Marine CoLAB so far=== |
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| The participants place most value the collaboration with everyone involved. They appreciate that the workshops have given them time to get to know each other, to learn about the expertise that exists in the group and hear about each other's current work. This has lead to interesting contributions to Marine CoLAB. New opportunities have emerged for the group as a whole, as well as several bilateral collaborations. Most participants felt that it was useful to spend time working on the "big picture", with the intention of translating thier insights into in practical experiments. This translation was not always easy, particularly when participants’ ambitions exceed the time available for implementation between the workshops. The more concrete the experiments became and the more closely related to existing work, the easier it was to commit time and resources to their development. The themes that emerged from the workshops are interesting, although some participants doubt whether they are the most suitable, or sufficiently broad for longer term initiatives. The group found it challenging to find a comfortable balance between a lab-approach (e.g. iterative experiments) and the common NGO approach of long-term, high-impact campaigns. The facilitated process was generally valued as both a catalyst and a way to challenge, probe and test the ideas from different perspectives. |
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| For the future, participants are wondering how to create initiatives that are greater than the sum of the work they currently do as individual organisations. More work on stakeholder engagement is needed, as is finding the right balance between inward and outward focused work. Another concern is whether the Marine CoLAB should focus on one or several initiatives. Focusing on a single initiative would have the benefit of everyone’s contribution, but it isn’t clear whether the whole group could work on a single issue and if a single issue can refelct the complexity of the situation. Even if participants decide to continue working on the existing experiments, they would like to find a way to collect new ideas as they emerge, and a maintain a place to discuss and develop them. Towards the end of the scoping phase, as the experiments developed, some participants expressed a need for more open-ended conversations and smaller working groups around specific issues. Time (between the workshops) and focus (of experiments) seem to have been, and will probably continue to be the biggest challenges for Marine CoLAB. |
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==== Retrocasting and Extrapolation ==== | ==== Retrocasting and Extrapolation ==== |
* Retrocasting & Extrapolation. (ref. http://lib.fo.am/futurist_fieldguide/retrocasting) | * Retrocasting & Extrapolation. (ref. http://lib.fo.am/futurist_fieldguide/retrocasting) |
* Outcome Pathways Design. | * Outcome Pathways Design. |
* Evaluation. (what, so what, now what?) | * Evaluation. (what?, so what?, now what?) |
* six ways of thinking | * six ways of thinking |
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