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memory_code [2020-12-06 09:08] – theunkarelse | memory_code [2023-02-10 10:35] – theunkarelse | ||
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- | ==== Memory | + | ==== Monster |
- | A term coined | + | //Monster// refers to imagination. //Code// refers to encoding things geographically. The name is an adaptation of //Memory Code// the title of the book by Lynne Kelley, on ways of encoding environmental, |
+ | * monster: **our memory of character**: | ||
+ | * code: **our memory for geography**: | ||
+ | | ||
- | ==== Hiking with Monsters ==== | + | [[monstercode_intro]] |
- | Notes an a student program run by Theun. | + | [[memory_craft]] |
- | == Session1 Fieldwork == | ||
- | * Intro fieldwork practice | ||
- | * Assignment: what place would you like to explore, how would you do it? | ||
- | * Assignment 4th year: How do you share that exploration with others? | ||
- | == Session2 What lives here now. == | ||
- | * Intro Nederlands landscape. | ||
- | * Set up whatsapp (or otherwise) | ||
- | * Field assignment: find a creature that interests you, < | ||
- | * Or what qualities does it have? How do you think it finds its way in the world? Are there talents you share? < | ||
+ | ==== Reading notes ==== | ||
- | == Session3 Regeneration | + | === Stephen Muecke on speaking with Paddy Roe === |
- | * Regenerative practices | + | |
- | * What would your area need? How can habitat be reinvigorated, | + | |
- | * Field assignment: Take a 1 hour hike from the perspective of your animal. Try to experience the world through it’s eyes, ears, of antennae. Slow as snail, fast as a bird. Report your experience and design a way for others to experience the perspective of your animal during a hike. How can someone experience the world from that perspective? | + | |
- | * < | + | |
- | * Research assignment: What lived in your area before? What qualities did it need / bring? What do you think is missing now? What qualities does your environment lack? | + | |
- | == Session4 Rewilding == | + | //“Not only was his (Aboriginal elder Paddy) knowledge not reproduced in books like the ones he nevertheless wanted to write with me, but it had nothing to do with authorship. Knowledge didn’t originate with individuals, |
- | * < | + | \\ |
- | * Make groups: if you look at your animals, where are opportunities for coexistence? | + | As Paddy and I were walking the beautiful coastline north of Broome, he would point out things, tell stories, call out to ancestors, and sing songs that belonged to particular places. The songs were important because they were inspirational |
- | Group: what do each of your animals need? Where do their interests match or clash? How could such different needs be brought together? | + | \\ |
- | * What timescale do you design for? | + | But how on Earth does knowledge transfer work without a concept of mind? Understanding, |
- | * Field assignment: what natural cycles | + | |
- | * Choose an environmental process in your neighbourhood. Translate its properties into a being. | + | |
- | == Session5 Team work == | + | === Biggest Estate === |
- | * < | + | Bill Gamage, //Biggest Estate |
- | * < | + | * pg 126 every part of land, sea and sky must lie on a songline otherwise an ancestor can’t have created |
- | * < | + | * pg 126 repeat the song exactly because the creator ancestor is listening |
- | * < | + | * pg 126 from far away they can discuss a tree or creek and who is responsible for it |
- | * What does your area need? What natural cycles are missing, disrupted? How to reconnect. What qualities are lacking | + | * pg 127 shape signifies life, in death they loose shape, so all things with shape have soul / Julian Barbour geometry is fundamental to the universe |
- | * field assignment: hike with your Monster | + | * pg 127 the soul passes from one chariot to another and this gives creation order, it moves through |
- | Assignment 4th year: How can the monster / creature activate local people? Or more formally: how can locals people become active participants in reconnecting environmental processes? | + | |
- | == Session6 Animals as guides | + | ==== Hiking with Monsters at Amelisweerd 2021/2022 ==== |
- | * < | + | Notes on a research program in collaboration with Sjef van Gaalen |
- | * < | + | |
- | * < | + | |
- | * < | + | |
- | * < | + | |
- | == Session7 | + | === Stage1: Monster Code, Landscape as Mindpalace === |
- | * Qualities of animals | + | Monster Code explores techniques for encoding environmental knowledge directly into the environment itself. Imagination (monsters) and geographic memory are key pillars this builds on. Basically associating knowledge to features |
- | * Australia | + | This first phase of the research is about rapid prototyping, |
- | * Assignment: memory walk | + | \\ |
- | + | Prototyping phase:\\ | |
- | == Session8 == | + | * timeline |
- | * Memory walk field test together. | + | * timeline of hominids encoded into opposite side of shopping street |
- | * Assignment: design a multi generational knowledge system. How can our understanding and experience | + | * mindpalace of damselflies |
- | * (Floppy disc vs. songline) | + | |
- | + | ||
- | == Session10 == | + | |
- | * Discuss the multigenerational knowledge systems. | + | |