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memory_code [2021-04-12 20:25] – [Memory Craft, hands-on:] theunkarelse | memory_code [2021-04-20 14:04] – theunkarelse | ||
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=== Stage1: Monster Code, Landscape as Mindpalace === | === Stage1: Monster Code, Landscape as Mindpalace === | ||
+ | Monster Code explores techniques for encoding environmental knowledge directly into the environment itself. Imagination (monsters) and geographic memory are key pillars this builds on. Basically associating knowledge to features and hooks in the landscape, by the power of imagination and story. That power is considerable, | ||
+ | This first phase of the research is about rapid prototyping, | ||
+ | \\ | ||
+ | Prototyping phase:\\ | ||
+ | * timeline of presidents encoded into shopping street | ||
+ | * timeline of hominids encoded into opposite side of shopping street (each block 1 million years) | ||
+ | * mindpalace of damselflies | ||
+ | * | ||