Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
memory_code [2021-08-07 05:45] – [Memory Craft, hands-on:] theunkarelsememory_code [2021-08-07 05:56] theunkarelse
Line 22: Line 22:
 === Stage2: Hiking with Monsters === === Stage2: Hiking with Monsters ===
  
-==== Hiking with Monsters at ArtEZ 2020/2021 ==== 
-Notes an a student program run by Theun. 
  
-== Session1 Fieldwork == 
-  * Intro fieldwork practice 
-  * Assignment: what place would you like to explore, how would you do it? 
-  * Assignment 4th year: How do you share that exploration with others? 
- 
-== Session2 What lives here now. == 
-  * Intro Nederlands landscape. 
-  * Set up whatsapp (or otherwise) 
-  * Field assignment: find a creature that interests you, <del>how would you design a way to communicatie with it?</del>  
-  * Or what qualities does it have? How do you think it finds its way in the world? Are there talents you share? <del>Name it based on those qualities.</del> 
- 
- 
-== Session3 Regeneration == 
-  * Regenerative practices 
-  * <del>What would your area need? How can habitat be reinvigorated, restored?</del> 
-  * guest: Vasanth Bosco 
-  * review assignment last week 
-  * Field assignment: Take a 1 hour hike from the perspective of your animal. Try to experience the world through it’s eyes, ears, of antennae. Slow as snail, fast as a bird. Report your experience, what do you notice about the area through the animal perspective? 
-  * Design an exercise for others so they can experience the perspective of your animal. How can someone experience the world from that perspective? 
-  * <del>Assignment 4th year: How can local people become active participants in that reconnection?</del> 
-  * Research assignment: What lived in your area before? What traces are left, if any? What do you think is missing now? What qualities does your environment lack? Choose one quality and propose a way it can be regenerated. 
- 
-== Session4 === 
-  * take 4 characteristics or qualities from your animal and give them to a class mate. He/she designs a character based on the qualities and gives you back the 'monster'. 
-  * take a 1 hour hike with your monster. 
- 
-== Session4 Rewilding == 
-  * <del>What would your area need? Which organisms can regenerate it?</del> 
-  * <del>Make groups: if you look at your animals, where are opportunities for coexistence? How could this animal live there? What would be needed? Rewilding.</del> 
-  * In groups: what do each of your animals need? Where do their interests match or clash? How could such different needs be brought together? (Multispecies design) (Afterwards give example of  Aboriginal totems). 
-  * What timescale do you design for? 
-  * Field assignment: what natural cycles are missing, disrupted? How to reconnect. (Any size, tiny ant tunnel)  
- 
- 
-== Session5 Team work == 
-  * <del>Based on previous lesson, work in groups on one organism. Who are the experts?</del> 
-  * <del>assignment: Design a research team: what kinds of expertise are needed? (What is in it for them?)</del> 
-  * <del>assignment 4th year: Design a research week. Location. Team. Question.</del> 
-  * <del>(Don’t design the team sitting in your classroom. Do it on location!)</del> 
-  * <del>What does your area need? What natural cycles are missing, disrupted? How to reconnect. What qualities are lacking in your area?</del>  
-  * Group: Choose one of your animals. Make a list of the qualities of your animal. Give them to an other group and they will design a creature (character design, mythological being) based on those. <del>At the end of the class we see if those Monsters fit their purpose.</del>  
-  * field assignment: hike with your Monster through your area: what do you notice from the monsters perspective?  
-  * Assignment 4th year: How can the monster / creature activate local people? Or more formally: how can locals people become active participants in reconnecting environmental processes? 
- 
-== Session6 Animals as guides == 
-  * <del>What qualities do animals need to thrive? (Elephants memory, bioindicators, animals/plants as messengers)</del> 
-  * <del>Ecologist can see this area needs… wolves. (Trophic cascades)</del> 
-  * <del>Assignment: (I give 5 animals and plants) in groups: what are the qualities of those animals?</del> 
-  * <del>Assignment after class: translate those qualities into a human being a character.</del> 
-  * <del>(In what ways does that help to think about the role of animals, in what ways does it hinder?)</del> 
-  * Choose an environmental process in your neighbourhood. Translate its properties into a being. Assignment: ask someone else to hike with that Monster. 
- 
-== Session7 == 
-  * Qualities of animals and plants in the long now.  
-  * Australia and aboriginals. Tending the wild. 
-  * Assignment: memory walk 
- 
-== Session8 == 
-  * Memory walk field test together. 
-  * Assignment: design a multi generational knowledge system. How can our understanding and experience of the environment be shared across time? 
-  * (Floppy disc vs. songline) 
- 
-== Session10 == 
-  * Discuss the multigenerational knowledge systems. 
  
 ==== Reading notes ==== ==== Reading notes ====
Line 111: Line 45:
  
 === Theun: === === Theun: ===
-  * The first step is looking at what structure / order makes sense for your 'data':+  * The first step is looking at what structure / order makes sense for your 'data': which way of ordering gives you the richest data
   * Do I store it linearly? (for example a timeline)    * Do I store it linearly? (for example a timeline) 
   * Or grouped in a mind palace?(for example animal species)   * Or grouped in a mind palace?(for example animal species)
-  * A mindpalace is more oriented towards memorising and doesn't engage with the environment at all really+  * A mindpalace is more limited to memorising and doesn't engage with the environment at all really
   * linear / narrative models have a much wider impact than retention of memory, because they help see relationships and patterns   * linear / narrative models have a much wider impact than retention of memory, because they help see relationships and patterns
-  * it seems I go through a process of a few days figuring out what the most useful ordering might be and small tests with 5 or so elements trying out ways of encoding.  +  * usually there is a process of a few days figuring out what the most useful ordering might be and small tests with 5 or so elements trying out ways of encoding.  
-  * You may know an area from memory, but going there physically always gives much more lively associations and surprising hooks. +  * You may know an area from memory, but going there physically always gives much more lively associations and surprising "hooks" (things in the environment tat trigger associations)
-  * I make very basic sketches as a shorthand to settle the hooks, associations, narrative, otherwise new variants keep coming up every time I go through it.+  * I make very basic sketches as a shorthand to settle the hooks, associations, narrative, otherwise new variants keep coming up every time I walk through the streetWhich is confusing. The sketches help me solidify the most effective associations: like George Washington washing his hair in the beautysalon
   * This sketching also helps to figure out how much character I need to generate to capture details.   * This sketching also helps to figure out how much character I need to generate to capture details.
-  * If characters are needed, what action and prop can I give them? +  * What you are aiming for basically is little "scenes" that just instantly pop up like a flash when you pass the location 
 +  * If characters are needed, what activity and prop can I give them? (these really help to enliven and thus make stronger the "picture" or little narrative for your data)
   * Later in the process I can see if I need extra emphasis using the physicality of make visible or tangible artefacts to endorse the memories?   * Later in the process I can see if I need extra emphasis using the physicality of make visible or tangible artefacts to endorse the memories?
-  * Lynne says that once established you will be inclined to do additional research on your subjects, I can confirm that. Making a mind-palace or walk, does trigger curiosity and you start to add more and more details into your subects, hooks, nodes.. (I observe this even after only two or three weeks of full-on engagement.)+  * Lynne says that once established you will be inclined to do additional research on your subjects, I can confirm that. Making a mind-palace or walk, does trigger curiosity and you start to add more and more details into your subjects, hooks, nodes.. (I observe this even after only two or three weeks of full-on engagement.)
  
  
  • memory_code.txt
  • Last modified: 2023-02-10 10:44
  • by theunkarelse