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memory_code [2021-08-07 05:53] – theunkarelse | memory_code [2022-08-03 15:06] – theunkarelse | ||
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- | ==== Memory | + | ==== Monster |
Title of the book by Lynne Kelley. Ways of encoding environmental, | Title of the book by Lynne Kelley. Ways of encoding environmental, | ||
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=== Stage2: Hiking with Monsters === | === Stage2: Hiking with Monsters === | ||
- | ==== Hiking with Monsters at ArtEZ 2020/2021 ==== | ||
- | Notes an a student program run by Theun. | ||
- | == Session1 Fieldwork == | ||
- | * Intro fieldwork practice | ||
- | * Assignment: what place would you like to explore, how would you do it? | ||
- | * Assignment 4th year: How do you share that exploration with others? | ||
- | |||
- | == Session2 What lives here now. == | ||
- | * Intro Nederlands landscape. | ||
- | * Set up whatsapp (or otherwise) | ||
- | * Field assignment: find a creature that interests you, < | ||
- | * Or what qualities does it have? How do you think it finds its way in the world? Are there talents you share? < | ||
- | |||
- | |||
- | == Session3 Regeneration == | ||
- | * Regenerative practices | ||
- | * < | ||
- | * guest: Vasanth Bosco | ||
- | * review assignment last week | ||
- | * Field assignment: Take a 1 hour hike from the perspective of your animal. Try to experience the world through it’s eyes, ears, of antennae. Slow as snail, fast as a bird. Report your experience, what do you notice about the area through the animal perspective? | ||
- | * Design an exercise for others so they can experience the perspective of your animal. How can someone experience the world from that perspective? | ||
- | * < | ||
- | * Research assignment: What lived in your area before? What traces are left, if any? What do you think is missing now? What qualities does your environment lack? Choose one quality and propose a way it can be regenerated. | ||
- | |||
- | == Session4 === | ||
- | * take 4 characteristics or qualities from your animal and give them to a class mate. He/she designs a character based on the qualities and gives you back the ' | ||
- | * take a 1 hour hike with your monster. | ||
- | |||
- | == Session4 Rewilding == | ||
- | * < | ||
- | * < | ||
- | * In groups: what do each of your animals need? Where do their interests match or clash? How could such different needs be brought together? (Multispecies design) (Afterwards give example of Aboriginal totems). | ||
- | * What timescale do you design for? | ||
- | * Field assignment: what natural cycles are missing, disrupted? How to reconnect. (Any size, tiny ant tunnel) | ||
- | |||
- | |||
- | == Session5 Team work == | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * Group: Choose one of your animals. Make a list of the qualities of your animal. Give them to an other group and they will design a creature (character design, mythological being) based on those. < | ||
- | * field assignment: hike with your Monster through your area: what do you notice from the monsters perspective? | ||
- | * Assignment 4th year: How can the monster / creature activate local people? Or more formally: how can locals people become active participants in reconnecting environmental processes? | ||
- | |||
- | == Session6 Animals as guides == | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * < | ||
- | * Choose an environmental process in your neighbourhood. Translate its properties into a being. Assignment: ask someone else to hike with that Monster. | ||
- | |||
- | == Session7 == | ||
- | * Qualities of animals and plants in the long now. | ||
- | * Australia and aboriginals. Tending the wild. | ||
- | * Assignment: memory walk | ||
- | |||
- | == Session8 == | ||
- | * Memory walk field test together. | ||
- | * Assignment: design a multi generational knowledge system. How can our understanding and experience of the environment be shared across time? | ||
- | * (Floppy disc vs. songline) | ||
- | |||
- | == Session10 == | ||
- | * Discuss the multigenerational knowledge systems. | ||
==== Reading notes ==== | ==== Reading notes ==== | ||
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* I make very basic sketches as a shorthand to settle the hooks, associations, | * I make very basic sketches as a shorthand to settle the hooks, associations, | ||
* This sketching also helps to figure out how much character I need to generate to capture details. | * This sketching also helps to figure out how much character I need to generate to capture details. | ||
+ | * What you are aiming for basically is little " | ||
* If characters are needed, what activity and prop can I give them? (these really help to enliven and thus make stronger the " | * If characters are needed, what activity and prop can I give them? (these really help to enliven and thus make stronger the " | ||
* Later in the process I can see if I need extra emphasis using the physicality of make visible or tangible artefacts to endorse the memories? | * Later in the process I can see if I need extra emphasis using the physicality of make visible or tangible artefacts to endorse the memories? |