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memory_code [2020-12-06 09:05] theunkarelsememory_code [2023-02-10 10:44] (current) theunkarelse
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 ==== Memory Code ==== ==== Memory Code ====
  
-A term coined by Lynne Kelley. Ways of encoding environmental, ethological and cultural knowledge directly into the environment (or objects) +Lynne Kelley
- +
-==== Hiking with Monsters ==== +
-Notes an a student program run by Theun. +
- +
-== Session1 Fieldwork == +
-  * Intro fieldwork practice +
-  * Assignment: what place would you like to explore, how would you do it? +
-  * Assignment 4th year: How do you share that exploration with others? +
- +
-== Session2 What lives here now. == +
-  * Intro Nederlands landscape. +
-  * Set up whatsapp (or otherwise) +
-  * Field assignment: <del>find a creature that interests you, how would you design a way to communicatie with it?</del>  +
-  * Or what qualities does it have? How do you think it informs itself about the world around it? Name it based on those qualities. +
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- +
-== Session3 Regeneration == +
-  * Regenerative practices +
-  * What would your area need? How can habitat be reinvigorated, restored? +
-  * Field assignment: Take a 1 hour hike from the perspective of your animal. Try to experience the world through it’s eyes, ears, of antennae. Slow as snail, fast as a bird. Report your experience and design a way for others to experience the perspective of your animal during a hike. How can someone experience the world from that perspective? +
-  * <del>Assignment 4th year: How can local people become active participants in that reconnection?</del> +
-  * Research assignment: What lived in your area before? What qualities did it need / bring? What do you think is missing now? What qualities does your environment lack? +
- +
-== Session4 Rewilding == +
-  * <del>What would your area need? Which organisms can regenerate it?</del> +
-  * Make groups: if you look at your animals, where are opportunities for coexistence? How could this animal live there? What would be needed? Rewilding. +
-Group: what do each of your animals need? Where do their interests match or clash? How could such different needs be brought together? (Afterwards give example of  Aboriginal totems). +
-  * What timescale do you design for? +
-  * Field assignment: what natural cycles are missing, disrupted? How to reconnect. (Any size, tiny ant tunnel)  +
-  * Choose an environmental process in your neighbourhood. Translate its properties into a being.  +
- +
-== Session5 Team work == +
-  * <del>Based on previous lesson, work in groups on one organism. Who are the experts?</del> +
-  * <del>assignment: Design a research team: what kinds of expertise are needed? (What is in it for them?)</del> +
-  * <del>assignment 4th year: Design a research week. Location. Team. Question.</del> +
-  * <del>(Don’t design the team sitting in your classroom. Do it on location!)</del> +
-  * What does your area need? What natural cycles are missing, disrupted? How to reconnect. What qualities are lacking in your area? Make a list of these qualities. Give them to an other group and they will design a creature (character design, mythological being) based on those. At the end of the class we see if those Monsters fit their purpose.  +
-  * field assignment: hike with your Monster through your area: what do you notice from the monsters perspective?  +
-Assignment 4th year: How can the monster / creature activate local people? Or more formally: how can locals people become active participants in reconnecting environmental processes? +
- +
-== Session6 Animals as guides == +
-  * <del>What qualities do animals need to thrive? (Elephants memory, bioindicators, animals/plants as messengers)</del> +
-  * <del>Ecologist can see this area needs… wolves. (Trophic cascades)</del> +
-  * <del>Assignment: (I give 5 animals and plants) in groups: what are the qualities of those animals?</del> +
-  * <del>Assignment after class: translate those qualities into a human being a character.</del> +
-  * <del>(In what ways does that help to think about the role of animals, in what ways does it hinder?)</del> +
- +
-== Session7 == +
-  * Qualities of animals and plants in the long now.  +
-  * Australia and aboriginals. Tending the wild. +
-  * Assignment: memory walk +
- +
-== Session8 == +
-  * Memory walk field test together. +
-  * Assignment: design a multi generational knowledge system. How can our understanding and experience of the environment be shared across time? +
-  * (Floppy disc vs. songline) +
- +
-== Session10 == +
-  * Discuss the multigenerational knowledge systems. +
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 +see: [[monster_code]]
  • memory_code.1607245548.txt.gz
  • Last modified: 2020-12-06 09:05
  • by theunkarelse