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| models_of_social_intelligence [2009-01-19 11:56] – davegriffiths | models_of_social_intelligence [2009-01-19 11:59] (current) – davegriffiths | ||
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| ======Models of Social Intelligence====== | ======Models of Social Intelligence====== | ||
| - | Part of [[Project Lirec]]: Notes (and bits pasted) from Deliverable 5.1 (needs tidying up) | + | Part of [[Project Lirec]]: Notes (and bits pasted) from Deliverable 5.1 |
| An understanding of social intelligence is needed for creating agents capable of long term companionship with humans. | An understanding of social intelligence is needed for creating agents capable of long term companionship with humans. | ||
| Line 117: | Line 117: | ||
| http:// | http:// | ||
| - | =======Social Robots====== | + | =====Social Robots===== |
| Sociable physical robots | Sociable physical robots | ||
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| - | =====Computational | + | ======Examples of computational |
| **EMA**: http:// | **EMA**: http:// | ||
| Line 160: | Line 160: | ||
| * Mood also affects emotions | * Mood also affects emotions | ||
| + | Personality is a combination of: | ||
| * Emotional threshold - characters resistence to an emotion type | * Emotional threshold - characters resistence to an emotion type | ||
| * Decay rate - How fast an emotion disappears | * Decay rate - How fast an emotion disappears | ||
| - | = personality | ||
| * Event or action -> Knowledge base update | * Event or action -> Knowledge base update | ||