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| monster_code [2023-02-10 14:15] – theunkarelse | monster_code [2025-05-06 08:26] (current) – theunkarelse | ||
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| + | * [[monstercode_intro]] short introduction | ||
| + | * [[memory_craft]] short intro to techniques | ||
| + | * [[memory_character]] Theun' | ||
| + | Written language serves us in many ways, but it is a recent phenomenon. For a much longer period humans relied on forms of encoding that took advantage of neurological features of the human mind, that lie relatively dormant in the literate mind. To tap into this potential Monster Code explores preliterate modes of encoding and organising information, | ||
| + | \\ | ||
| + | **Landscape as mindpalace: | ||
| + | === current walks: === | ||
| + | * timeline of **US presidents as a framework for world history** encoded into shopping street (Jan Evertsenstraat, | ||
| + | * timeline of **hominids** and **European Proboscidea** encoded into opposite side of shopping street (each block 1 million years) (Jan Evertsenstraat, | ||
| + | |||
| ==== Monster Code ==== | ==== Monster Code ==== | ||
| - | //Monster// refers to imagination. //Code// refers to encoding things geographically. The name is an adaptation of [[memory_code]] the title of the book by Lynne Kelley, on ways of encoding environmental, | + | //Monster// refers to imagination. //Code// refers to encoding things geographically. The name is an adaptation of [[memory_code]] the title of the book by Lynne Kelley, on ways of encoding environmental, |
| * monster: **our memory of character**: | * monster: **our memory of character**: | ||
| * code: **our memory for geography**: | * code: **our memory for geography**: | ||
| | | ||
| - | === current walks: === | + | |
| - | * timeline of US presidents encoded into shopping street (Jan Evertsenstraat, | + | |
| - | * timeline of hominids encoded into opposite side of shopping street (each block 1 million years) (Jan Evertsenstraat, | + | |
| - | * mindpalace of damselflies (into branch structure of tree at FoAM's MidWest garden) | + | |
| === structures: === | === structures: === | ||
| - | * areas: to encode important instances, moments, ideas, entities | + | |
| - | * places: to encode important instances, moments, ideas, entities | + | |
| - | * entities (monsters): help embody important details when there is little in terms of features available on location | + | |
| - | * lines (of places or areas): to encode a sequence of any kind | + | |
| - | * cycles: anything that has no beginning or end, but does have an order | + | |
| - | * branches: lines that fork, for example for related plant-families, | + | |
| * combinations of the above | * combinations of the above | ||
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| * [[https:// | * [[https:// | ||
| * ceremonial roads of the Pacific Islands | * ceremonial roads of the Pacific Islands | ||
| - | * neolithic causeways and henges of Europe | + | * neolithic causeways, processional avenues |
| - | [[monstercode_intro]] and [[memory_craft]] | ||
| === group sessions: === | === group sessions: === | ||
| Line 33: | Line 40: | ||
| Data sets: | Data sets: | ||
| * European elephants | * European elephants | ||
| - | * 10 famous female pirates | + | * 10 famous |
| * 3 flooded villages | * 3 flooded villages | ||
| * recipe for sandcookies | * recipe for sandcookies | ||
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| * thinging, the idea that humans think with and through material things[6] | * thinging, the idea that humans think with and through material things[6] | ||
| * neuroarchaeology, | * neuroarchaeology, | ||
| + | * see also [[https:// | ||
| ==== Hiking with Monsters at Amelisweerd 2021/2022 ==== | ==== Hiking with Monsters at Amelisweerd 2021/2022 ==== | ||