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Nista Nas Ne Moze Iznenaditi 'Nothing can surprise us'- city / country wide catastrophe exercises organised by ONO i DSZ (Opstenarodna odbrana i drustvena samozastita, translation: 'Nation wide defence and social self protection committee') for the military, police, health system, but also civilians (including children) in former Yugoslavia. note:(ne moze – although it looks like two words is pronounced as one)

The intention is to create a context were issues of personal and social catastrophe can be researched, examined and acted upon.

NCSU researches survival operative systems, and the pathos of training and preparing for real or fantastic catastrophic / disaster scenarios. NCSU spectrum of research stretches from the daily risk of falling over to the global risk of using fossil fuels.

NCSU witnesses the fact that 'what we use and how we use it' has a core position in all external relations.

Obsolete, alternative and low-tech methods will be invested in as backup plans and changes to current mass use domestic infrastructure.

NCSU intends to be a hobby club for people to learn skills and hone aspects of themselves that will enable and increase the chances of recovery and survival in advent of disaster. This will be via practical training and education.

Experts, Artists and enthusiasts will host NCSU events.

NCSU is a necessary training programme for anyone who wants to prepare for the unexpected. http://www.irational.org/kayle/NCSU/

PAROLA CESTO KORISCENA DA NAS PODSETI KOLIKO SMO JAKI I NERAZDVOJNI. BUDNI U PO BELE NOCI, SPREMNI DA SE ODBRANIMO OD SVAKOGA, NARAVNO SPOLJNIH NEPRIJATELJA. POSLE SVEGA IZNENADILI SMO SAMI SEBE, ZAR NE? http://www.leksikon-yu-mitologije.net/read.php?id=782

Uzimaju maha i ciklicne kampanje protiv raznih “neprijatelja”, nizu se vojne i policijske vezbe pod geslom “Nista nas ne moze iznenaditi”. Nastaje i razvija se sveobuhvatni sistem Opstenarodne odbrane (ONO) i Drustvene samozastite (DSZ). http://www.danas.co.yu/20030221/feljton_frame.htm

The most prominent face of Survivalist Green is that of the city dweller; the second is of the suburban or exurban dweller. (Covers everything from apartments along the rail line to Mega-Mansions in the exurb zone.)

The third face of SG extends to the house trailer next to Mom & Dad's farmstead and on to the Off Griders and Climate Doom Cultists.

A boom in kitchen gardening and, community gardening/husbandry - in urban areas, look for extensive membership in community supported agriculture.

A dramatic fall off in per-capital solid waste generation rates: as in developing nations now, an empty container of any sort is caught on the first bounce and put to good use. Recycle/re-use rates increase very dramatically across all three facets of society.

Hunting and fishing will experience a major resurgence. Appointment to a State fish and game management commission is a coveted political opportunity.

Existing suburban tract-home developments filled with 5+ bedroom mansions will be converted to multiplex condominiums and mixed use communities with combined heat and power (CHP) units to provide electricity and heat to all residents.

Single family homes without thermal solar panels, as a minimum icon of energy independence, will be thought of as undesirable - out of fashion. A “green'er upper.”

Condominiums located in old industrial areas near sources of water power will be retro-converted into industrial uses, leading to social conflicts over zoning.

Acoustic music, with a chamber component, experience a resurgence in popularity.

Bike and walking trail networks everywhere, of course.

Obesity rates in young people will drop dramatically.

Railroad stations in metro areas will be re-transitioned to urban market distribution centers - as the were in the early 20th Century.

Individual non-business overseas travel becomes rare - and typically is constrained to high school or university experience.

Business travel shrinks to that which is offset and, even then, much more of a rarity.

Supply chains for raw materials shrink dramatically. A much higher proportion of raw materials come from recycling or local extracted raw materials. As a result, consumer goods become less commoditized, designs more varied.

Self sufficiency and hard work replace workouts.

We could go on…and on. But first we must ask. Does this sound so bad?

Others have written well about overcoming the un-named, prospectively much darker outcome.

http://www.treehugger.com/files/2008/02/survivalist_gre_1.php

imagining the future - http://www.worldchanging.com/archives//006811.html

  • film & storytelling
  • design and prototyping (fabbing)
  • games – open source world building tools
  • Scenaric Thinking, Framing and Visualizations – open source scenario planning tools, visualisation

Imagine a database of thousands of items all related to understanding how the future could turn out. This database would include narrow concerns and large-scale driving forces alike, would have links to relevant external materials, and would have space for the discussion of and elaboration on the entries. The items in the database would link to scenario documents showing how various forces and changes could combine to produce different possible outcomes. Best of all, the entire construction would be open access, free for the use.

As a result, people around the world could start playing with these scenario elements, re-mixing them in new ways, looking for heretofore unseen connections and surprising combinatorial results. Sharp eyes could seek out and correct underlying problems of logic or fact. Organizations with limited resources and few connections to big thinkers would be able to craft scenario narratives of their own with a planet's worth of ideas at their fingertips.

http://www.worldchanging.com/archives//004246.html

  • They're provocative – they push the readers to think about possibilities they'd often rather not face. While this often means confronting unpleasant outcomes, it can also mean admitting the possibility of success, what it would take to get there, and what one would do if it happened.
  • They're plausible – they make use of real-world facts and models to construct a set of futures that could actually come about. This is important, especially for organizations trying to make the world face up to the challenges in front of it.
  • They're broad – while they usually have a specific issue as a focal question, they can't simply look at the actions of the organization or group at the issue's heart. Good scenarios look at the context of an issue, and examine changes across a wide spectrum of concerns.
  • They're diverse – they acknowledge that the future is ultimately unknowable, so the best way to plan for what will really happen is to think about broadly different possibilities. This was, for me, the singular failing of the Pentagon abrupt climate change scenario – it only told one story.
  • Finally, they're open – even readers not directly involved with the issue at hand can start thinking about their own choices and plans as shaped by the scenario narratives.

http://www.worldchanging.com/archives/000433.html

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