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a Game Engine which can be found at

current nodes > OgreOSC

random blurblings which should be expanded as required. .. building ogre form src is probably recomended. on debian there are a few pakages you will need (as suggested during ./configure) i began writing a howto for osX, but it became way to generic. if you can build things on osx, you can build ogre. all the required libs are in fink and/or darwinports, with the exception of SDL which requires a .dmg (or 2) from (and NOT the x11 version in fink) – nik gaffney

further ogre on OsX, including prebuilt Ogre.framework >

ogre_engine.txt · Last modified: 2007/06/13 09:40 (external edit)