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parn:garginz [2013-06-24 14:12] – [groWorld] armorminparn:garginz [2013-06-24 14:24] – [groWorld] armormin
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   * summary page of [[:project groWorld]]   * summary page of [[:project groWorld]]
 +  * Maja Kuzmanovic and Nik Gaffney's publications and presentations on human-plant interaction: [[:groworld_hpi|HPI i]], [[:groworld_hpi_ii|HPI ii]], and [[:groworld_vegetal_culture|Vegetal Culture]]
   * [[:groWorld archetypes]]: some initial notes on the archetypal background characters, characteristics and forces underlying groWorld   * [[:groWorld archetypes]]: some initial notes on the archetypal background characters, characteristics and forces underlying groWorld
   * notes towards the metaphors, archetypes, and pataphors of plant guilds in the [[:groWorld story]]; also the beginnings of a taxonomy of plant characters for the [[:borrowed scenery|Jiejing/Borrowed Scenery]] alternate reality narrative   * notes towards the metaphors, archetypes, and pataphors of plant guilds in the [[:groWorld story]]; also the beginnings of a taxonomy of plant characters for the [[:borrowed scenery|Jiejing/Borrowed Scenery]] alternate reality narrative
   * notes on the [[:groworld_design_200708|groWorld design week]] of August 2007, a [[:groworld_meeting_5th_march_2009|meeting]] in March 2009, comprehensive notes on the [[:groworld_directions|followup sessions]] between 2007–2008, and reality seeds for the [[:groWorld characters]]   * notes on the [[:groworld_design_200708|groWorld design week]] of August 2007, a [[:groworld_meeting_5th_march_2009|meeting]] in March 2009, comprehensive notes on the [[:groworld_directions|followup sessions]] between 2007–2008, and reality seeds for the [[:groWorld characters]]
   * the groWorld [[:groworld_game|prototype online game]]: notes, links, images; the game and its source code; a few [[:groworld_game_location|visual hints]] of the game location, some [[:groworld_sketches|sketches]], notes on the [[:groWorld multiplayer prototype]], and [[:Tale of the Plant Dungeon]], the part of the groWorld game where an individual player plays with their own plant, which could be a sort of 2D (or pseudo-2D) side-scrolling dungeon crawling game   * the groWorld [[:groworld_game|prototype online game]]: notes, links, images; the game and its source code; a few [[:groworld_game_location|visual hints]] of the game location, some [[:groworld_sketches|sketches]], notes on the [[:groWorld multiplayer prototype]], and [[:Tale of the Plant Dungeon]], the part of the groWorld game where an individual player plays with their own plant, which could be a sort of 2D (or pseudo-2D) side-scrolling dungeon crawling game
 +  * Dave Griffiths' comprehensive [[:research_report_groworld_dave|research report]] on the groWorld game
   * [[:groworld_hybrid_gardens|hybrid gardens]], a background survey of plants and gardens featured online and in mixed reality contexts   * [[:groworld_hybrid_gardens|hybrid gardens]], a background survey of plants and gardens featured online and in mixed reality contexts
   * notes towards [[:groWorld mobile kitchens]] and several unique [[:project_groworld_recipes_korzo|recipes]]   * notes towards [[:groWorld mobile kitchens]] and several unique [[:project_groworld_recipes_korzo|recipes]]
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   * FoAM's groWorld gardeners plant some seeds in various urban sites for Ništa Nas Ne Može Iznenaditi (Nothing Can Surprise Us) in [[:project_groworld_bristol|Bristol]]   * FoAM's groWorld gardeners plant some seeds in various urban sites for Ništa Nas Ne Može Iznenaditi (Nothing Can Surprise Us) in [[:project_groworld_bristol|Bristol]]
   * "Thanks to Daniel Berio's code we are now [[:project_groworld_energy_flux|growing people digitally]]. They follow fractal, flowers, tree like forms. L-systems are a good example of how to grow these human structures with a handful of parameters."   * "Thanks to Daniel Berio's code we are now [[:project_groworld_energy_flux|growing people digitally]]. They follow fractal, flowers, tree like forms. L-systems are a good example of how to grow these human structures with a handful of parameters."
-  * [[:groworld_travelogues|tangential travelogues]] where some more-or-less physical humans embark on travels with pataphysical groWorld characters+  * detailed notes on [[:project_groworld_humanplantcharacteristics|comparing plants with people]] -- comparing certain qualities/characteristics which could allow you to "connect" a certain "type" of person to "types" of plants. 
 +  * some more-or-less physical humans embark on travels with pataphysical groWorld characters in [[:groworld_travelogues|tangential travelogues]] 
  
-  * [[:groworld_vegetal_culture]] 
-  * [[:groworld_hpi]] 
-  * [[:groworld_hpi_ii]] 
   * [[:project_groworld_adelaide]]   * [[:project_groworld_adelaide]]
-  * [[:project_groworld_general_artscience_inspirations]] 
   * [[:project_groworld_general_compost_artscience]]   * [[:project_groworld_general_compost_artscience]]
   * [[:project_groworld_glow_in_the_dark]]   * [[:project_groworld_glow_in_the_dark]]
   * [[:project_groworld_homo_sapperdeflap]]   * [[:project_groworld_homo_sapperdeflap]]
-  * [[:project_groworld_humanplantcharacteristics]] +  * the famous, super amazing debut of the [[:project_groworld_seedball|seedball]]
-  * [[:project_groworld_seedball]] +
-  * [[:research_report_groworld_dave]]+
   * gardening, games and other things [[:groworld_related|related]] to groWorld   * gardening, games and other things [[:groworld_related|related]] to groWorld
 ==== Luminous Green ==== ==== Luminous Green ====
  • parn/garginz.txt
  • Last modified: 2019-11-16 13:58
  • by nik