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parn:garginz [2013-06-24 14:12]
armormin [groWorld]
parn:garginz [2019-11-16 13:58] (current)
nik ↷ Links adapted because of a move operation
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   * [[:​Hildegard von Bingen]], patron saint of plants   * [[:​Hildegard von Bingen]], patron saint of plants
-  * [[:viriditas]], the greening principle of life+  * [[:Viriditas]], the greening principle of life
   * [[:Lingua Ignota]], the language of plants   * [[:Lingua Ignota]], the language of plants
-  * [[:viridian ​principles]],​ the principles of [[:viridian design]] +  * [[:Viridian ​principles]],​ the principles of [[:viridian design]] 
-  * [[:viridian ​green]], a shade of viridian design+  * [[:Viridian ​green]], a shade of viridian design
  
 ==== Plant Magick and Alchemy ==== ==== Plant Magick and Alchemy ====
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   * entities whose identities got mostly scattered throughout different worlds are the [[:​plot_characters_inverts|Inverts]]:​ displaced, fragmented, confused and lost, on a hopeless quest for id/entity recollection.   * entities whose identities got mostly scattered throughout different worlds are the [[:​plot_characters_inverts|Inverts]]:​ displaced, fragmented, confused and lost, on a hopeless quest for id/entity recollection.
   * [[:​plot_characters_tricksters|Tricksters]] aim to cause a final rupture of realities, misleading players and inverts by distracting and tempting them into mischievous actions that the players might not even be aware of   * [[:​plot_characters_tricksters|Tricksters]] aim to cause a final rupture of realities, misleading players and inverts by distracting and tempting them into mischievous actions that the players might not even be aware of
-  * some [[:plot_game_information|notes and links related to P~lot]], mainly visual inspiration for the character design+  * some [[:plot_game|notes and links related to P~lot]], mainly visual inspiration for the character design
 ==== groWorld ==== ==== groWorld ====
  
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   * summary page of [[:project groWorld]]   * summary page of [[:project groWorld]]
 +  * Maja Kuzmanovic and Nik Gaffney'​s publications and presentations on human-plant interaction:​ [[:​groworld_hpi|HPI i]], [[:​groworld_hpi_ii|HPI ii]], and [[:​groworld_vegetal_culture|Vegetal Culture]]
   * [[:groWorld archetypes]]:​ some initial notes on the archetypal background characters, characteristics and forces underlying groWorld   * [[:groWorld archetypes]]:​ some initial notes on the archetypal background characters, characteristics and forces underlying groWorld
   * notes towards the metaphors, archetypes, and pataphors of plant guilds in the [[:groWorld story]]; also the beginnings of a taxonomy of plant characters for the [[:borrowed scenery|Jiejing/​Borrowed Scenery]] alternate reality narrative   * notes towards the metaphors, archetypes, and pataphors of plant guilds in the [[:groWorld story]]; also the beginnings of a taxonomy of plant characters for the [[:borrowed scenery|Jiejing/​Borrowed Scenery]] alternate reality narrative
   * notes on the [[:​groworld_design_200708|groWorld design week]] of August 2007, a [[:​groworld_meeting_5th_march_2009|meeting]] in March 2009, comprehensive notes on the [[:​groworld_directions|followup sessions]] between 2007–2008,​ and reality seeds for the [[:groWorld characters]]   * notes on the [[:​groworld_design_200708|groWorld design week]] of August 2007, a [[:​groworld_meeting_5th_march_2009|meeting]] in March 2009, comprehensive notes on the [[:​groworld_directions|followup sessions]] between 2007–2008,​ and reality seeds for the [[:groWorld characters]]
   * the groWorld [[:​groworld_game|prototype online game]]: notes, links, images; the game and its source code; a few [[:​groworld_game_location|visual hints]] of the game location, some [[:​groworld_sketches|sketches]],​ notes on the [[:groWorld multiplayer prototype]],​ and [[:Tale of the Plant Dungeon]], the part of the groWorld game where an individual player plays with their own plant, which could be a sort of 2D (or pseudo-2D) side-scrolling dungeon crawling game   * the groWorld [[:​groworld_game|prototype online game]]: notes, links, images; the game and its source code; a few [[:​groworld_game_location|visual hints]] of the game location, some [[:​groworld_sketches|sketches]],​ notes on the [[:groWorld multiplayer prototype]],​ and [[:Tale of the Plant Dungeon]], the part of the groWorld game where an individual player plays with their own plant, which could be a sort of 2D (or pseudo-2D) side-scrolling dungeon crawling game
 +  * Dave Griffiths'​ comprehensive [[:​research_report_groworld_dave|research report]] on the groWorld game
   * [[:​groworld_hybrid_gardens|hybrid gardens]], a background survey of plants and gardens featured online and in mixed reality contexts   * [[:​groworld_hybrid_gardens|hybrid gardens]], a background survey of plants and gardens featured online and in mixed reality contexts
   * notes towards [[:groWorld mobile kitchens]] and several unique [[:​project_groworld_recipes_korzo|recipes]]   * notes towards [[:groWorld mobile kitchens]] and several unique [[:​project_groworld_recipes_korzo|recipes]]
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   * notes on the [[:​groworld_tiergarten|Tiergarten]] and [[:​project_groworld_kabk|KABK]] workshop and research group session   * notes on the [[:​groworld_tiergarten|Tiergarten]] and [[:​project_groworld_kabk|KABK]] workshop and research group session
   * [[:​project_groworld_divine_nature|divine nature]], quotes and visual and written notes related to the KABK session   * [[:​project_groworld_divine_nature|divine nature]], quotes and visual and written notes related to the KABK session
 +  * further general compost and [[:​project_groworld_homo_sapperdeflap|sapperdeflap]]
   * FoAM's groWorld gardeners plant some seeds in various urban sites for Ništa Nas Ne Može Iznenaditi (Nothing Can Surprise Us) in [[:​project_groworld_bristol|Bristol]]   * FoAM's groWorld gardeners plant some seeds in various urban sites for Ništa Nas Ne Može Iznenaditi (Nothing Can Surprise Us) in [[:​project_groworld_bristol|Bristol]]
-  * "​Thanks to Daniel Berio'​s code we are now [[:​project_groworld_energy_flux|growing people digitally]]. They follow fractal, ​flowerstree like forms. L-systems are a good example of how to grow these human structures with a handful of parameters.+  * "​Thanks to Daniel Berio'​s code we are now [[:​project_groworld_energy_flux|growing people digitally]]. They follow fractal, ​flowertreelike ​forms. L-systems are a good example of how to grow these human structures with just a handful of parameters"​ 
-  * [[:groworld_travelogues|tangential travelogues]] where some more-or-less physical humans embark on travels with pataphysical groWorld characters +  * detailed notes on [[:project_groworld_humanplantcharacteristics|comparing plants with people]] -- comparing certain qualities/​characteristics which could allow you to "​connect"​ a certain "​type"​ of person to "​types"​ of plants 
- +  * some more-or-less physical humans embark on travels with pataphysical groWorld characters ​in [[:groworld_travelogues|tangential travelogues]] 
-  * [[:groworld_vegetal_culture]] +  * seedballing shenanigans in the remote and unlikely city of [[:​project_groworld_adelaide|Adelaide]] 
-  * [[:​groworld_hpi]] +  * the groWorld ​[[:​project_groworld_general_compost_artscience|compost heap]]: miscellaneous links, quotes, movies 
-  * [[:​groworld_hpi_ii]] +  * the famous, super amazing and legendary ​[[:​project_groworld_seedball|seedball]]
-  * [[:​project_groworld_adelaide]] +
-  * [[:​project_groworld_general_artscience_inspirations]] +
-  * [[:​project_groworld_general_compost_artscience]] +
-  * [[:project_groworld_glow_in_the_dark]] +
-  * [[:​project_groworld_homo_sapperdeflap]] +
-  * [[:​project_groworld_humanplantcharacteristics]] +
-  * [[:​project_groworld_seedball]] +
-  * [[:​research_report_groworld_dave]]+
   * gardening, games and other things [[:​groworld_related|related]] to groWorld   * gardening, games and other things [[:​groworld_related|related]] to groWorld
 +  * a page of the Libarynth that will soon [[:​project_groworld_glow_in_the_dark|glow in the dark]]
 ==== Luminous Green ==== ==== Luminous Green ====
  
-  * [[:​luminous_green]] +Luminous Green is a workshop about the world. About the world that supports life today and about the possible worlds that can support more luminous life in the future. It is a gathering of people who can imagine, cultivate and inhabit such a world. People who consider themselves creative thinkers, doers and makers. Who deploy their creativity and imagination to shape a brighter future, disentangling themselves and their practices from the unsustainable and unnatural. '​Luminous Green' will seek out lush worlds and find fertile ways of growing them.
-  * [[:​luminous_green_mediated_environments]] +
-  * [[:​luminous_green_notes]] +
-  * [[:​luminous_green_reading]] +
-  * [[:​luminous_green_reviews]] +
-  * [[:​luminous_green_summaries]] +
-  * [[:​luminous_green_workshop]] +
-  * [[:​luminous_organism]]+
  
 +  * outline of the [[:Luminous Green]] workshop
 +  * "​[[:​luminous_green_mediated_environments|Mediated Environments]],"​ article on Luminous Green by Nik Gaffney and Maja Kuzmanovic
 +  * [[:Luminous Green notes]] from the workshop, moved to [[http://​luminousgreen.org/​|the other side of no tomorrow]]
 +  * [[:Luminous Green reading]], as recommended by the participants of '​Luminous Green'
 +  * some [[:​luminous_green_reviews|reviews]] of Luminous Green events
 +  * links to [[:​luminous_green_summaries|summaries]] of the discussions that happened during the Luminous Green Symposium on 30 April 2007 in Malderen
 +  * outline and agenda of the [[:​luminous_green_workshop|Luminous Green Hands-On Workshop]] in May 2007
 +  * [[:luminous organism]]: notes on bioluminescence,​ visual signalling, and bioluminescent signalling
 ==== Misc ==== ==== Misc ====