Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Next revisionBoth sides next revision
pixelache_2011 [2010-04-12 10:28] davegriffithspixelache_2011 [2010-04-20 12:57] 213.219.158.157
Line 1: Line 1:
-**Deadline 15th April**+Call for proposals: [[http://www.pixelache.ac/helsinki/2011-call-for-proposals/]]
  
-General outline+**Project Title**  
 + 
 +groWorld 
 + 
 +**Project description**
  
 The groWorld initiative is FoAM's interstice between ecology, culture and technology. It brings together three ‘forces’ capable of transforming the world on human and ecological scale: design, permaculture and technology.  The groWorld initiative is FoAM's interstice between ecology, culture and technology. It brings together three ‘forces’ capable of transforming the world on human and ecological scale: design, permaculture and technology. 
 +
 +As in 'borrowed scenery' in Ghent, a space with plants, books, food, games for people to play, which we could also use for small workshops.
  
 Things we could show: Things we could show:
  
-  * Augmented foraging phone app (Boskoi preview/test) +  * Augmented foraging phone app (Boskoi preview/test) [[augmented foraging]]http://transitlab.org/2010/augmented-foraging-cool-use-of-layar 
-  * New groworld games developments, cultivating online social networks (red leaf/pataforest game) +  * New groworld games developments, cultivating online social networks http://libarynth.org/red_leaf 
-  * Plant sensing workshop, connecting plants to game worlds+  * Plant sensing workshop, connecting plants to game worlds, plant sensing could be nice connection point between games and physical gardens http://www.pawfal.org/dave/blog/2010/03/plant-game-interface/
   * Build your own pata-botanical world - history of imaginary plants   * Build your own pata-botanical world - history of imaginary plants
-  * BIOMODD  +  * Biomodd: update of the Biomodd game (with Twitter feed), short video clips, wall texts written by my Filipino team members, photomontages, maybe one compact case mod from a Biomodd Workshop http://www.biomodd.net 
-  * Corrupted C#n#m# +  * Groworl Game presented via map (kind of network map) - connecting all our activities on one visual platform  
 +  * SeedBall'ing workshop + selection of mini plant guild u can take with you. 
 + 
 +Need links to things too... 
 + 
 +I was thinking of a similar approach to the groworld installation we did a few weeks ago - we had drawings, books, games, scents, seeds all under one groworld theme. We could also propose workshops too [dave] 
 + 
 +I like groworld bazzar set up, its just would be nice that the information and things we would show, could speak for itself rather then  
 +us standing there all the time and explaining how its connects.  [lina] [I'm in favor of the 'bazaar' approach as well] 
 + 
 +I left out Corrupted C#n#m# for now, since I'm exclusively focusing on plant-eating insects right now. Might not be such a good idea ;-| And I might submit it as a personal entry.
  • pixelache_2011.txt
  • Last modified: 2010-12-28 16:37
  • by 87.210.211.132