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pixelache_2011 [2010-04-20 12:57] 213.219.158.157pixelache_2011 [2010-12-28 07:29] 62.78.174.123
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 +======Groworld Bazaar at Pixelache 2011======
 +
 +Planning stuff.
 +
 +======Workshop info/requirements======
 +
 +=====Temporary Electric Digestopians=====
 +A worklab where light energy is transformed into electric energy with food. Based on photovoltaic (solar) and culinary technologies and designs, the participants will experiment with mostly plant based edible materials creating 'e-sandwiches/sushi's' that transform light into electricity. Aesthetics and tastes will be tested and appreciated on heliotropic tickling tongues.
 +
 +  * No pre-existing knowledge required. 
 +  * Max. nr. of participants: 16
 +  * Duration: 3hrs
 +  * Cost per person (materials): max. 10Eur (maybe a bit more if fruits/vegetables are very expensive in helsinki...)
 + 
 +Materials List
 +(I will purchase them; vegetables/fruits in helsinki)
 +
 +  * edible silver
 +  * vegetables/fruits
 +  * electrolyte 
 +  * conductive thread
 +  * seringes
 +  * gelatines - 4 types
 +  * baking soda 
 +  * powder sugar 
 +  * beewax candle: 2 
 +  * alpha lipoic acid
 +  * coffee filter
 +
 +Infrastructural Needs 
 +  * 10 working tables
 +  * cooking stove 
 +  * 4 pots/pans
 +  * sink+water
 +  * electricity
 +
 +=====Augmented ecology sessions=====
 +
 +Please insert detailed information and requirements here :)
 +
 +=====Seedballing=====
 +
 +Where: Suomelinna island/ Helsinki
 +When: Friday/ 3 hours in Total
 +Nr. Participants: about 20
 +
 +Flow of the workshop:
 +  * short introduction on seedballs -Fukuoka
 +  * slideshow about selected plants and what they are good for.
 +  * explanation of the making of seed balls.
 +  * making the seed balls.
 +
 +In the end of the workshop people will be able to take it with them.
 +Would be good to have print outs of how to make seed balls, plant names: latin, finish, english?
 +We still need some help of the local botanists or permaculture people
 +
 +**Requirements**
 +
 +  * 3 10litre buckets (preferrably 2nd hand, that can be borrowed for the day)   
 +  * 3 large gardening sieves (preferrably 2nd hand, that can be borrowed for the day)   
 +  * 2 large flat containers for seedball mixture - a baby bath or something of that size, (preferrably 2nd hand, that can be borrowed for the day)   
 +  * 1 large, or several smaller tarps (to cover ½ of the brugzaal), (preferrably 2nd hand, that can be borrowed for the day)   
 +  * 1 kg mixture of     8-10 dry native seeds (or if not native, well adjusted to the environment), best a mixture of 2-3 grasses, 2-3 flowering plants,     2-3 shrubs, , 1-2 groundcovers, 1-2 bushes, 1-2 trees, that can form a plant guild (http://lib.fo.am/plant_guilds). Keep the seeds for     bushes and trees separate from the rest. Preferrably look for seeds that are endangered, and/or edible by humans/animals, good for keeping the water levels appropriate for other plants, not overly invasive for other plants and buildings (the roots of larger plants should go deep rather than wide, to avoid problems with walls and fundations of houses).    
 +  * 5 kg dry rich plant compost (with some natural repellents), NOT animal compost or     manure.
 +  * 5kg dry red clay     (fine, preferrably sifted), 5 parts, NOT grey or white clay.
 +  * 2kg water
 +
 +material budget: max 150€ - 200€ ???? out of blue, please correct me
 +Where and who will take care of plant seeds?
 +(not sure how much that could cost)
 +
 +=====Permaculture drawing/game workshop=====
 +
 +A workshops where we introduce the germination x permaculture game, and people draw characters that are instantly scanned and placed inside an online multiplayer game, and will react to player's actions. Participants can then try out their characters and play with others.
 +
 +The workshop will be able to accommodate people passing by: eg. some could just play the game for a while, others making characters.
 +
 +Things we will introduce:
 +  * Drawing and character design
 +  * Permaculture via the game itself - specifically companion planting
 +  * Artificial intelligence, characters reacting to events, displaying emotions via drawn images.
 +  * Game testing, feedback from participants
 +
 +Basic info:
 +  * No pre-existing knowledge required. 
 +  * Max. nr. of participants: 10
 +  * Duration: 3hrs
 +  * Cost per person (materials): 0Eur 
 +
 +Materials:
 +  * Lots of white paper (A4)
 +  * 10 black "sharpie" felt tip pens
 +  * Lots of misc coloured pens/pencils
 +  * Small (A3) whiteboard
 +  * Whiteboard pens
 +
 +Infrastructure:
 +  * Large low table in centre of area
 +  * 5 PCs with monitors, on smaller tables around area
 +  * 1 projector
 +  * Network connection 
 +
 +Materials cost: 50Eur
 +PC renting cost: ??
 +
 +
 +
 +
 +
 +======Original Proposal======
 +
 Call for proposals: [[http://www.pixelache.ac/helsinki/2011-call-for-proposals/]] Call for proposals: [[http://www.pixelache.ac/helsinki/2011-call-for-proposals/]]
  
 **Project Title**  **Project Title** 
  
-groWorld+Groworld Bazaar
  
 **Project description** **Project description**
  
-The groWorld initiative is FoAM's interstice between ecology, culture and technologyIt brings together three ‘forces’ capable of transforming the world on human and ecological scale: designpermaculture and technology+A collection of projects exploring connections between plants and peopleImagined as an installation with plantsdrawings, books, games - a space we can use for different purposes each day
  
-As in 'borrowed scenery' in Ghent, a space with plants, books, food, games for people to play, which we could also use for small workshops.+Current possibilities in this time frame:
  
-Things we could show: +  * Augmented foraging phone app (Boskoi preview/test) [[http://transitlab.org/2010/augmented-foraging-cool-use-of-layar]] 
- +  * New groworld games developments, cultivating online social networks, taking on FarmVille: [[http://libarynth.org/red_leaf]] 
-  * Augmented foraging phone app (Boskoi preview/test) [[augmented foraging]]http://transitlab.org/2010/augmented-foraging-cool-use-of-layar +  * Plant sensing workshop, connecting physical gardens to game worlds [[http://www.pawfal.org/dave/blog/2010/03/plant-game-interface/]]
-  * New groworld games developments, cultivating online social networks http://libarynth.org/red_leaf +
-  * Plant sensing workshop, connecting plants to game worlds, plant sensing could be nice connection point between games and physical gardens http://www.pawfal.org/dave/blog/2010/03/plant-game-interface/+
   * Build your own pata-botanical world - history of imaginary plants   * Build your own pata-botanical world - history of imaginary plants
-  * Biomodd: update of the Biomodd game (with Twitter feed), short video clips, wall texts written by my Filipino team members, photomontages, maybe one compact case mod from a Biomodd Workshop http://www.biomodd.net +  * Biomodd: update of the Biomodd game (with Twitter feed), short video clips, wall texts written by my Filipino team members, photomontages, maybe one compact case mod from a Biomodd Workshop [[http://www.biomodd.net]] 
-  * Groworl Game presented via map (kind of network map) - connecting all our activities on one visual platform  +  * Groworld Game presented via map (kind of network map) - connecting all our activities on one visual platform 
-  * SeedBall'ing workshop + selection of mini plant guild can take with you. +  * Seed Balling workshop + selection of mini plant guild you can take with you.
- +
-Need links to things too... +
- +
-I was thinking of a similar approach to the groworld installation we did a few weeks ago - we had drawings, books, games, scents, seeds all under one groworld theme. We could also propose workshops too [dave]+
  
-I like groworld bazzar set up, its just would be nice that the information and things we would show, could speak for itself rather then  +Key Words: 
-us standing there all the time and explaining how its connects.  [lina] [I'm in favor of the 'bazaar' approach as well]+plants permaculture gardening foraging human-plant-interfaces games electronics phone apps  
  
-I left out Corrupted C#n#m# for now, since I'm exclusively focusing on plant-eating insects right nowMight not be such a good idea ;-| And I might submit it as a personal entry.+Relevant links: 
 +[[http://fo.am/groworld]] [[http://fo.am/borrowed_scenery/]]
  • pixelache_2011.txt
  • Last modified: 2010-12-28 16:37
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