Here's a little prototype to help us think about playing a plant.
This is not a simulation of nature. Just some simple rules to see if we can do something enjoyable with them in a game.
There's two types of resources: sun and rain. When it rains, sun energy dimishes, when the sun shines rain energy dimishes.
Rain energy can be used for stems and leaves. Sun energy can be used for flowers.
Stems, leaves and flowers have different types of buds. Click on them to make them grow.
Buds only appear when sufficient energy has been gathered.
Leaves speed up the accumulation of sun energy.
As the plant gets bigger, the camera zooms out.
Click on the soil to start over.