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plant_rendering [2008-07-14 10:54] – davegriffiths | plant_rendering [2008-07-14 10:56] – davegriffiths | ||
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- | This worked well (nice and fast) it might be a good technique for background mass foliage - low level of detail for distant plants... I think you can do the face forward calculation in a hardware shader these days. | + | This worked well, and I could render more trees at an acceptable framerate. It might be a good technique for background mass foliage - or low level of detail for distant plants... I think you can do the face forward calculation in a hardware shader these days. |