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* Plant shape is entirely defined by algorithm * Geometric complexity is slow to compute and render * Somewhat difficult to control

We propose an alternative method where the topology of a plant is still defined by algorithm, but structural shape is defined by the texture images used as components of the plant.

This also allows us to put much more detail in the textures, and build plants out of fewer components.

  • pluggable_plants.1236683623.txt.gz
  • Last modified: 2009-03-10 11:13
  • by davegriffiths