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pneumatology [2008-02-17 21:32] 217.166.72.254pneumatology [2008-02-20 15:00] 62.166.51.71
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 ===== P N E U M A T O L O G Y ===== ===== P N E U M A T O L O G Y =====
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 ---- ----
 +
 +====Context====
  
 <sub>This research is written in the context of [[foam]]'s multireal and real worlds:\\ <sub>This research is written in the context of [[foam]]'s multireal and real worlds:\\
 \\ \\
 //MultiReal//: 'translocal': Art in uncertain conditions //MultiReal//: 'translocal': Art in uncertain conditions
---> guerrilla art-forms -- portable, robust, low-tech, recyclable media, materials and technologies that can adapt to a variety of conditions. How can we make works such as responsive environments more mobile, easy to unpack, even pocket-size (inflate as needed)? how can we make such works +--> guerrilla art-forms -- portable, robust, low-tech, recyclable media, materials and technologies that can adapt to a variety of conditions. How can we make works such as responsive environments more mobile, easy to unpack, even pocket-size (inflate as needed)? how can we make such works accessible to people without galleries and black boxes - in the middle of the desert, or a jungle, or in an urban ghetto? is this type of art and tech needed at all? (think of modular tech and architectures, cheap technological solutions for providing full-body participatory media experiences, portable and soft architectures...)\\
-accessible to people without galleries and black boxes - in the middle of the desert, or a jungle, or in an urban ghetto? is this type of art and tech    needed at all? (think of modular tech and architectures, cheap technological solutions for providing full-body participatory media experiences, portable and soft architectures...)\\+
 \\ \\
 //Real//: 'levitating': 'off the ground' & 'out of this world'. //Real//: 'levitating': 'off the ground' & 'out of this world'.
---> from extreme sports to extreme arts, (sometimes) defying the laws of physics. experiments in wind tunnels and zero-gravity, under-water and hanging from cliff-tops. have the arts become too tame and too self centered? has everything already been experienced? can arts still provide excitement and surprise as they used to when they were more in tune with what society experienced in everyday life? What games to we want to play in a world of mixed realities? (small performances and public +--> from extreme sports to extreme arts, (sometimes) defying the laws of physics. experiments in wind tunnels and zero-gravity, under-water and hanging from cliff-tops. have the arts become too tame and too self centered? has everything already been experienced? can arts still provide excitement and surprise as they used to when they were more in tune with what society experienced in everyday life? What games to we want to play in a world of mixed realities? (small performances and public interventions, expeditions and playgrounds)\\
-interventions, expeditions and playgrounds)\\+
 \\ \\
-I've tasted 3 design principles of [[gRig]]:+while working on this research, have scanned three design principles of [[gRig]]:
  //sustainability//  //sustainability//
  //playfulness//   //playfulness// 
  //modularity//</sub>  //modularity//</sub>
 +
 +
 +==== results ====
 +As I've  mentioned in the context I have scanned during this report three design principles; 
 +-sustainability: I wonder if sustainability is an empowering word itself;
 +The first thing it does is putting a heavy load on us. It rather paralyzes us. 
 +-The second design principle palyfullness, which reminds me most of a documentary  I've seen about otters; in one scene; an otter is swimming in a river, and that day a thick layer of snow was fallen. One moment the otter is passing a hilly bank covered with snow. he goes out of the water and ran up the hill, and slides down into the water, he repeates it 5 more times and then continues swimming in the river. There was no purpose for the otter for gliding down this hill, no other then that he enjoyed doing do. Maybe I selected the pictures for the Inflatable Inspirations with this quality of playfullness in the back of my mind. Its there where rigidity stops and "flow" accurs.
 +-The thirt principle was modularity: 
 +
 +
 +
  
  
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 + 'Inflatable Inspirations' is a detailed survey of interesting infatable projects. It consists of a visual survey, a survey of innovative inflatable experts and materials and theory about what makes an inflatable alive (on body and architectural scale)
  
 +This survey has been conducted in books, online and other sources, partly resting on previous experience with and interest in inflated projects. This survey can be interesting to all those working or willing to work with inflatable constructions, media, food or other inflated things.
  
 +There are some books and magazines about inflated projects but these mostly limit themselves to a survey of inflatable architecture or inflated art-objects and design. My survey will include many different inflated things which have an inflated nature such as:
  
 +    *
 +      nature
 +    *
 +      architecture
 +    *
 +      design
 +    *
 +      art
 +    *
 +      food
 +    *
 +      fashion
 +    *
 +      technology and science
 +    *
 +      Tensile Inflatables
  
 +there are a few material libraries in europe, but none have a section focused for inflatables
  
  
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